To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pixar Releases RenderMan v21

July 19, 2016, 12:39 PM

http://www.studiodaily.com/2016/07/pixar-releases-...

Rendering advancements first seen on screen in serious VFX pictures including The Jungle Book and Star Wars: The Force Awakens are making their way into mainstream production as Pixar Animation Studios releases the latest version of RenderMan. Pixar said the newest revision to … more » The post Pixar Releases RenderMan v21 appeared first on Studio Daily.

Pixar Animation Studios Releases RenderMan 21

July 19, 2016, 05:44 AM

http://www.awn.com/news/pixar-animation-studios-re...

EMERYVILLE, CA -- Pixar Animation Studios has released version 21 of its Academy Award-winning RenderMan software. For the first time, RenderMan includes the same shaders and lights used at Pixar, providing artists with access to the same tools for lighting and look development used on Finding Dory and its accompanying short film Piper. Also new to the release is the Pixar Surface Collection, an expansive catalog of physically based materials and lights allowing artists to quickly create images ...

Toon Boom’s Harmony 14 is Here!

July 12, 2016, 04:54 PM

http://www.awn.com/news/toon-boom-s-harmony-14-her...

Latest release of award-winning 2D animation and storyboarding software employed at studios like Bento Box Entertainment, Disney Television Animation, DreamWorks Animation and Fox Television Animation features new toolsets for artists and an enhanced 3D workflow.

i2c - Using Text Animators in AE

July 12, 2016, 04:53 PM

https://www.aotg.com/i2c-using-text-animators-in-ae/

Text Animators are a powerful part of using AE in motion graphics, this is a comprehensive guide on using animators so you can make basically anything with it, just remember to stick to the theme of your work and don't go too crazy!

Plexus 3 is Coming and it Looks Awesome

July 7, 2016, 09:29 AM

http://lesterbanks.com/2016/07/plexus-3-new-featur...

Rowbyte takes the wraps to show what is in store for Plexus 3, coming July 18th 2016. The Post Plexus 3 is Coming and it Looks Awesome originally appeared and published on %%BLOGLINK%,by lesterbanks

Setting a Skull on Fire With C4D and TurbulenceFD

July 6, 2016, 12:28 PM

http://lesterbanks.com/2016/07/setting-skull-fire-...

Voxyde shows how you can create a skull on fire, while getting comfortable using Turbulence FD for Cinema 4D. The Post Setting a Skull on Fire With C4D and TurbulenceFD originally appeared and published on %%BLOGLINK%,by lesterbanks

Etere ETX expands product support with Bluefish444

June 30, 2016, 09:34 PM

http://www.broadcastbeat.com/etere-etx-expands-pro...

Etere ETX offers compatibility with Bluefish444 Epoch | 4K Supernova S+, Epoch | Supernova CG and Epoch | Neutron cards with new release Etere 26.3. Melbourne, Australia, June 29, 2016 — Etere announced that its 4K, IT-based video management solution, Etere ETX, is now compatible with Bluefish444 Epoch video cards. Etere is pleased to collaborate ...

New Holland Creative Punches Above Its Weight with

June 28, 2016, 10:00 PM

http://www.btlnews.com/gear/new-holland-creative-p...

Founded in 2015, Sydney-based studio New Holland Creative specializes in design and motion graphics for advertising, broadcast and feature films. Its talented team of design directors and animators boast an impressive history of award-winning design, visual effects and broadcast work. New Holland has recently added Hyundai and Foxtel to their rapidly growing list of clients. […] The post New Holland Creative Punches Above Its Weight with GPU-Based Pipeline and Thinkbox Software’s Deadlin...

More Cinema 4D and Substance Painter Workflow

June 25, 2016, 05:43 PM

http://lesterbanks.com/2016/06/c4d-substance-paint...

Tobias Steiner covers the pipeline nuances between working with Cinema 4D, Substance Painter and Arnold renderer. The Post More Cinema 4D and Substance Painter Workflow originally appeared and published on %%BLOGLINK%,by lesterbanks

Zootopia Animation Shot Breakdown

June 25, 2016, 05:57 AM

http://www.cgmeetup.net/home/zootopia-animation-sh...

Trent Correy – A break down of one of my “Zootopia” shots from story to final animation.

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