To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How To Unwrap Anything In C4D

June 22, 2016, 10:05 AM

http://lesterbanks.com/2016/06/how-to-unwrap-cinem...

Brandon Clements offers a look into how you can UV unwrap any object with C4D's UV toolset. The Post How To Unwrap Anything In C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Using Slice4D with the Mograph Cloner in C4D

June 18, 2016, 01:35 PM

http://lesterbanks.com/2016/06/slice4d-mograph-clo...

The Great Summit posts an update to Slice4D, and a video showing how to use the tool with the Cinema 4D Mograph Cloner. The Post Using Slice4D with the Mograph Cloner in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Easily Retarget BlendShapes in Maya to Different S

June 17, 2016, 09:49 AM

http://lesterbanks.com/2016/06/retarget-blendshape...

Robert Joosten's Retarget BlendShapes script allows you to easily retarget BlendShapes to different shaped geometry with the same topology. The Post Easily Retarget BlendShapes in Maya to Different Shaped Geometry originally appeared and published on %%BLOGLINK%,by lesterbanks

Raylight Games releases XrayUnwrap 2.0 for Maya

June 16, 2016, 12:19 PM

http://www.cgchannel.com/2016/06/raylight-games-re...

Raylight Games has released XrayUnwrap 2.0 for Maya, the latest update to its UV unwrapping tool, adding new selection, seam and UV organisation tools, and a new option for symmetrical unwrapping.

New BlendShape Service Sets Out to Speed-up Your W

June 16, 2016, 09:27 AM

http://lesterbanks.com/2016/06/blendshape-service/

EISKO Services launches an online tool that allows you to upload a head model and get a complete set of BlendShapes adapted to your character. The Post New BlendShape Service Sets Out to Speed-up Your Workflow originally appeared and published on %%BLOGLINK%,by lesterbanks

"Finding Dory" and the Problem with Pixar Sequels

June 16, 2016, 09:26 AM

http://moviemezzanine.com/finding-dory-essay/

For Pixar Animation Studios, the future is full of the past. During the first 15 years of the company’s history of feature films, Pixar made a grand total of one sequel: the 1999 follow-up Toy Story 2. In the 2010s alone, though, Pixar has made, or is in the process of making, seven sequels or prequels, next to four original films, including last year’s Inside Out and The Good Dinosaur.

New Viewport Switch Helps Control Your C4D Viewpor

June 15, 2016, 10:18 AM

http://lesterbanks.com/2016/06/new-plugin-controls...

A new Plugin from the Great Summit lets you take control over your Cinema 4D Viewport with easy toggles based on workflow. The Post New Viewport Switch Helps Control Your C4D Viewport Speed originally appeared and published on %%BLOGLINK%,by lesterbanks

ARNOLD VFX Workflow with Cinema 4D

June 15, 2016, 10:17 AM

https://www.aotg.com/arnold-vfx-workflow-with-cinema-4d/

The Workshop was held by MAXON as part of FMX 2016, which took place from April 26-29.

'Piper' Clip - Her First Experience Searching For

June 13, 2016, 09:45 AM

http://www.pixarpost.com/2016/06/piper-clip.html

Check out this adorable new clip (via Disney UK) from Piper — watch as she searches for food on her own for the first time (with a little parental encouragement of course). With this clip, you also get a continued look at the amazingly beautiful scenery, extremely shallow depth of field and detailed work that the team put into the short film.

AMD Offers Free FireRender Plug-in For 3ds Max

June 8, 2016, 10:34 AM

http://www.digimediapros.com/amd-offers-free-firer...

AMD has released their FireRender plug-in for Autodesk 3ds Max. It is built on OpenCL 1.2 allowing it to run on any hardware. Read on to find out more.

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