It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 27, 2016, 10:18 AM
http://lesterbanks.com/2016/05/create-natural-wigg...
Motion Array shows you how you can create a more natural wiggle in after effects... by adding a wiggle to it. The Post Create a More Natural Wiggle in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks
May 27, 2016, 10:18 AM
http://lesterbanks.com/2016/05/mocha-pro-5-python-...
Imagineer Systems teases what will come in the new version for Mocha Pro, which includes expanded Python API and fast GPU tracking. The Post Mocha Pro 5 Will Add Python Scripting Module, GPU Tracking originally appeared and published on %%BLOGLINK%,by lesterbanks
May 27, 2016, 04:44 AM
http://www.animationmagazine.net/tv/dhx-dentsu-str...
DHX Media and Dentsu Entertainment USA has signed a global deal to develop, co-produce, distribute and jointly manage licensing for a brand new Mega Man animated series, based on the classic Capcom video game character. The deal was announced Thursday by Yuichi Kinoshita, President and Chief Executive Officer, Dentsu Entertainment USA, Inc., and by Asaph Fipke, Chief Content Officer of DHX.
May 26, 2016, 01:56 PM
http://lesterbanks.com/2016/05/creating-realistic-...
Learn how to develop advanced and realistic shaders in Arnold for Cinema 4D for wood, leather and translucent shaders. The Post Mograph+ Releases Vol. 2 for Creating Realistic Shaders in Arnold C4D originally appeared and published on %%BLOGLINK%,by lesterbanks
May 26, 2016, 05:55 AM
http://www.creativebloq.com/3d-modelling/how-creat...
This guide from artist Jeen Lih Lun reveals how to create a realistic figure full of movement.
May 25, 2016, 05:13 PM
http://postperspective.com/amd-offering-firerender...
AMD, makers of the line of FirePro graphics cards and engines, has released a free software–based rendering plug-in, the FireRender for Autodesk 3ds Max, which is designed for content creators with 4K workflows and who are looking for photorealistic rendering. FireRender for Max offers physically accurate raytracing and comes with an extensive material library. Continue reading →May 25, 2016
May 23, 2016, 03:33 PM
http://lesterbanks.com/2016/05/create-hdr-environm...
The Pixel Lab's Simon Spencer-Harvey shows how you can create your own HDR environments for free, in Cinema 4D. The Post Create Your Own HDR Environments in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks
May 23, 2016, 10:21 AM
http://lesterbanks.com/2016/05/new-method-brings-f...
The jaw-dropping work at Cornell University might make modeling and rendering 3D fabrics at micron-resolution possible. The Post New Methods Bring Amazing Detail to 3D Fabric originally appeared and published on %%BLOGLINK%,by lesterbanks
May 20, 2016, 04:38 PM
http://www.redsharknews.com/post/item/3497-homer-a...
Now in its 22nd season, The Simpsons has made history once again, with a sequence billed as world’s first live animation event incorporated into its most recent episode. AdobeAdobe Character AnimatorLive productionlive animation
May 20, 2016, 10:31 AM
http://lesterbanks.com/2016/05/free-maya-collision...
Paul Winex shares matrix based collision rig in Maya, which you can use for footprints, tires, or pseudo dynamics. The Post Free Maya Collision Rig, from Paul Winex originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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