To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Sunday Sound Though 15 – Fore | Mid | Back

April 10, 2016, 02:18 PM

http://designingsound.org/2016/04/sunday-sound-tho...

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I’m continuing the “visual vs. sound analogs” stream this week. I feel […]

Film Engine premieres at FMX

April 10, 2016, 02:17 PM

http://www.cgwires.com/film-engine-premieres-fmx/

Ludwigsburg, April 8, 2016. Worldwide premiere at FMX: Film Engine – the successor of Crytek’s Cinebox – is unveiled at FMX, allowing attendees to experience real-time movie making at the Film Engine Virtual Production Stage. It is the first time that FMX offers attendees the opportunity to put their hands on virtual cameras, experience directing in virtual reality and working in a virtual production pipeline “live” on-stage, a performance made possible with the support of Ncam, OptiTr...

Digital Production Buzz – April 7, 2016

April 10, 2016, 06:49 AM

http://www.digitalproductionbuzz.com/2016/04/digit...

Join Larry Jordan and Mike Horton - and The Buzz's newest co-host James DeRuvo - as they talk with Steven W. Roth, Health McKnight and Debbie Price. Introducing Thalo.com and its Creative Community Welcome to DoddleMe.com Preview: The Buzz at NAB 2016

Inspirations / Distractions: Your Stories

April 10, 2016, 06:49 AM

http://designingsound.org/2016/04/inspirations-dis...

We’re trying something new this month to keep the pace between features: a steady drip of thoughts, musings and anecdotes from voices in the wider community. Starting MON 4/11, catch a fast-flowing stream of reflections on our theme from around the industry–and the world! We’ve still slots for many more, so if you’ve got something […]

Schroeder Frequency

April 10, 2016, 06:44 AM

https://www.aotg.com/schroeder-frequency/

In this video, we talk about the Schroeder frequency in small room acoustics. The Schroeder frequency is a dividing line for two types of energy we face in our small rooms. Energy below the frequency is wave related and energy above is ray energy.

Sounds from India, Los Angeles - and Shiba dogs

April 10, 2016, 06:43 AM

http://www.asoundeffect.com/new-sound-effects-indi...

This week we have three new libraries on A Sound Effect. Travel to urban Los Angeles to experience the sounds surrounding its familiar landmarks. Or perhaps you’d enjoy the countryside of Southern India with their exotic wildlife and rural living. Or maybe you just want to stay home and hang out with your Shiba dog. Nothing wrong with that.

The Merger

April 10, 2016, 06:43 AM

http://animationguildblog.blogspot.ca/2016/04/the-...

Live-action visual effects... and your favorite CG animated feature

How to Use Adobe Fuse Characters in Cinema 4D

April 9, 2016, 01:37 PM

http://www.cinematographydb.com/2016/04/cdt018-how...

In this episode of Cine Design Training, we cover how to create 3D character in Adobe Fuse. We then import it to the Mixamo Auto-Rigger which saves you the hassle of adding bones and skinning your characters. We download our FBX file from Mixamo and import it into Cinema 4D. The textures come in a little off, so we fix those. Finally we look at how to pose the character by directly rotating the joints/bones.

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