To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Rising Sun Pictures Conjures VFX Magic for Chinese

June 29, 2018, 12:40 PM

http://www.broadcastbeat.com/rising-sun-pictures-c...

Studio produces a host of creative and technically complex shots running the gamut from creature effects to fantasy environments for new international fantasy adventure. Adelaide, South Australia— In a project spanning six months, Rising Sun Pictures produced 86 visual effects shots for Animal World, the new fantasy adventure film that debuted to considerable fanfare at ...

Luca Visual FX builds Mystery & Suspense

June 29, 2018, 05:55 AM

https://digitalfilms.wordpress.com/2018/06/28/luca...

For most editors, creating custom music scores tends to fall into the “above my pay grade” category. If you are a whizz with GarageBand or Logic Pro X, then you might dip into Apple’s loop resources. But most commercials and corporate videos are easily serviced by the myriad of stock music sites, like Premium Beat […]

JUMANJI 2 VFX Breakdown

June 28, 2018, 10:04 AM

http://www.artofvfx.com/jumanji-welcome-to-the-jun...

Here is the VFX Breakdown by Rodeo FX about their work on JUMANJI – WELCOME TO THE JUNGLE...

VFX For Filmmakers lance une formation sur la phot

June 28, 2018, 10:04 AM

http://www.3dvf.com/actualite-23440-vfx-for-filmma...

The VFX For Filmmakers site offers several paid formations on photogrammetry...

Tutorial: Porting Mocha Projects (from Adobe to Av

June 27, 2018, 04:28 PM

https://vimeo.com/276021217

In this tutorial Mocha Product Manager Martin Brennand shows you how to export and move a Mocha Pro project from one host application to another.

The Stabilize Motion Effect In After Effects

June 27, 2018, 03:28 PM

https://motionarray.com/tutorials/after-effects-tu...

In this tutorial we explore how to create a unique effect using Stabilize Motion in After Effects. This effect prioritizes a particular part of your scene or subject and keeps them/it centered while the scene around them continues to move. This effect was most prominently (and obviously) used in "Sherlock Holmes: A Game of Shadows" We hope you find this tutorial helpful!

PACIFIC RIM - UPRISING: Behind the VFX with Pete B

June 27, 2018, 09:27 AM

http://www.artofvfx.com/pacific-rim-uprising-behin...

Here is a second interview by DNEG about their work on PACIFIC RIM – UPRISING featuring, this time, VFX Supervisor Pete Bebb...

DESTINY 2: Making of by Digic Pictures

June 27, 2018, 09:26 AM

http://www.artofvfx.com/destiny-2-making-of-by-dig...

Want to know how Digic Pictures created the cinematics for DESTINY 2? Check out their making of...

Exploring ways to make VR more accessible to women

June 26, 2018, 12:46 PM

http://www.postmagazine.com/Press-Center/Daily-New...

RENO, NV — Virtual reality has the potential to become a mainstream technology, but it’s not a level playing field for men and women. An interdisciplinary research team at the University of Nevada, Reno aims to make VR more accessible to women. VR sickness, which can include symptoms like nausea, drowsiness and disorientation, is still considered a major barrier to the mass market success of virtual reality.  

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.