To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pixar development team tests iPad Pro & Apple Penc

September 29, 2015, 04:48 AM

http://9to5mac.com/2015/09/29/pixar-ipad-pro-penci...

Michael B. Johnson, who heads the Pixar team that develops the tools used to create its animated movies, tweeted that his team had been given the chance to test the iPad Pro and Apple Pencil – and described palm-rejection as perfect.

Character Animator: Breathing Life into 2-D Animat

September 28, 2015, 12:31 PM

https://www.aotg.com/character-animator-breathing-life-into-2-d-animat/

Learn about Character Animator and the ability to bring animation into your video work.

ZBrush SUMMIT Presentation by Neville Page and Gle

September 28, 2015, 05:52 AM

http://www.cgmeetup.net/home/zbrush-summit-present...

Pixologic Presents Official ZBrush SUMMIT Presentation by Neville Page and Glenn Hetrick.

Geena D. Speaks

September 28, 2015, 05:52 AM

http://animationguildblog.blogspot.ca/2015/09/geen...

Some time back, the Animation Guild co-hosted a seminar on gender bias in the animation business. It continues to be an issue for Ms. Davis.

3ds max Tutorial: Scene States from TunnelvizionTV

September 28, 2015, 05:51 AM

http://cinescopophilia.com/3ds-max-tutorial-scene-...

In this 3ds max tutorial I explain how to use scene states. Scene states can be used to setup multiple camera angles in 3ds max and even have different lighting setups. You can then use the batch render in 3ds max to render your scene states in one go! This can save you loads of time! Scene states are awesome! :)

How to Use Scene States in 3ds max

September 28, 2015, 05:51 AM

http://www.cgmeetup.net/home/how-to-use-scene-stat...

Ruan Lotter – In this 3ds max tutorial I explain how to use scene states. Scene states can be used to setup multiple camera angles in 3ds max and even have different lighting setups. You can then use the batch render in 3ds max to render your scene states in one go!

Plexus Style in C4D

September 28, 2015, 05:51 AM

https://www.aotg.com/plexus-style-in-c4d/

Learn how to use three different free plugins to quickly generate a Plexus style animation in C4D. Also, light the scene quickly to create a great look that doesn't require large amounts of time.

Learn how to use Hair Shader in Arnold for Cinema

September 27, 2015, 12:58 PM

https://www.aotg.com/learn-how-to-use-hair-shader-in-arnold-for-cinema/

In this tutorial which is a part of " Comprehensive introduction to ARNOLD for Cinema 4d " course , we learn how to use the amazing Hair Shader in Arnold for Cinema 4d

Vfx in Houdini 15

September 27, 2015, 08:10 AM

http://www.cgmeetup.net/home/vfx-in-houdini-15/

Scott from Side Effects will demonstrate VFX tools in Houdini 15 such as lava tools, distributed simulations and crowd ragdolls. He will also demo the new Principled shader and outline many of the other improvements in Houdini 15. For over twenty five years Side Effects has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results.

Retopo Phase Pt.3

September 25, 2015, 09:30 AM

https://www.aotg.com/retopo-phase-pt-3/

This video begins retopology work in the head region...

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