To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Use the Interaction Tag as a Character Selector in

December 19, 2015, 01:10 PM

http://lesterbanks.com/2015/12/use-the-interaction...

Henk Visser offers a look into using the Cinema 4D Interaction Tag for character animation. The Post Use the Interaction Tag as a Character Selector in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Infection Effect in Houdini

December 19, 2015, 01:09 PM

http://cgvilla.com/2015/12/19/infection-effect-hou...

In this video tutorial you will see and learn how to create an infection-like effect in Houdini, Mantra and Afte Effects. We will see good tips to control animation without expensive simulation and how to create randomness in developping and copy stamping techniques. Then we’ll see how to render the scene in Mantra and how to fine tune details in compositing ! Hope you will enjoy it !

Chaos Group Unveils New Core Algorithm for V-Ray 3

December 19, 2015, 01:09 PM

https://news.creativecow.net/story/880421

(Los Angeles, California--December 18, 2015) Today, Chaos Group releases a free upgrade to V-Ray for 3ds Max. This update features 20-50% faster rendering for most scenes and introduces a new variance-based adaptive sampler (VBAS) for more uniform noise distribution, faster setup, and improved imagery for VR, VFX, and arch-viz workflows.

New SFX Libraries November Recap

December 19, 2015, 06:46 AM

http://designingsound.org/2015/12/new-sfx-librarie...

If you are releasing a new SFX library and you would li […]

How to Improve as an Animator

December 19, 2015, 06:45 AM

http://cgvilla.com/2015/12/19/how-to-improve-as-an...

In this tutorial, you will learn ONE simple thing that will help you become a way better animator and have way more control over how your effectors apply animation to objects in your scene. This one feature is easily overlooked.

Advanced Keying Breakdown: 4.1 - Template

December 19, 2015, 06:45 AM

https://www.youtube.com/watch?v=BKcKpPFVmCk

Introducing the Advanced Keying Template. This is using the building blocks of my previous tutorials in this series and showing you how to put all those pieces together correctly in order to get the best results.

Norman Hollyn on Editing for L.A. Post Fest

December 19, 2015, 06:45 AM

https://www.aotg.com/norman-hollyn-on-editing-for-l-a-post-fest/

Norman Hollyn on Editing for L.A. Post Fest - Norman discusses organizing, editing and finding the Lean Forward Moment.

The Editing Force Behind Star Wars - Ep27 Cmd+Edit

December 18, 2015, 07:59 PM

http://www.commandeditpodcast.com/blog/the-force-a...

The one that started it all, Star Wars: A New Hope, was an instant classic that solidified itself in cinema history. We discuss our first experiences with the Star Wars films growing up, our predictions for what Episode VII has in store (will Han Solo die??) as well as some fun facts about the original editors that you probably didn't know.

#editing#star wars#a new hope#paul hirsch#marcia lucas#richard chew
A closer look at Southpaw’s audio post

December 18, 2015, 05:44 PM

http://postperspective.com/closer-look-southpaws-a...

Director Antoine Fuqua and the film’s sound team talked about their process during a panel at Sony Pictures. By Mel Lambert With Oscar buzz swirling around the film Southpaw, director Antoine Fuqua paid tribute to his post crew on The Weinstein Company’s drama during a screening and Q&A session on the Cary Grant Stage at Sony Pictures in Culver City — the same venue where the film’s soundtrack was re-recorded earlier this year. The event was co-moderated by Cinema Audio Society (...

PEV02 – Alan E. Bell (ACE) About Performance Enh

December 18, 2015, 05:44 PM

http://www.creativeimpatience.com/pev02-alan-e-bel...

This interview is part of the larger series about Performance Enhancing Visual Effects. Alan E. Bell (ACE) is the editor who invented the term and made it his trademark. He is most known for his work on The Green Mile, (500) Days of Summer, The Amazing Spiderman, The Hunger Games: Catching Fire, and … see more →

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