It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 31, 2017, 09:13 AM
http://boscpug.org/fusion-studio-used-to-create-ti...
Lexhag used Fusion Studio to help create the main title sequence for “Riviera,” Sky Atlantic’s new 10 part drama series starring Julia Stiles as the wife of a billionaire who uncovers the dark truth behind her opulent lifestyle.
July 31, 2017, 09:12 AM
http://lesterbanks.com/2017/07/holographic-effect-...
The motion graphics toolkit in Maya 2018 added some pretty big features. One of them is the ability to work with rigid body dynamics through the bullet physics engine. There are also some really nice The Post Create a Holographic Effect With MASH’s New Curl Noise originally appeared and published on %%BLOGLINK%,by lesterbanks
July 31, 2017, 09:12 AM
http://www.3dvf.com/actualite-20844-siggraph-2017-...
Pixar launches an update for its RenderMan render engine. The new version 21.5 offers new features and performance improvements:
July 31, 2017, 04:52 AM
http://www.3dvf.com/actualite-20835-siggraph-2017-...
Chloe LeGendre, Loc Hyunh, Shanhe Wang and Paul Debevec from the USC Institute for Creative Technologies present their publication Modeling Vellus Facial Hair from Asperity Scattering Silhouettes to SIGGRAPH.
July 30, 2017, 02:37 PM
http://lesterbanks.com/2017/07/ben-watts-houdini-r...
Here’s a collection of archived test renders & process shots Ben Watts has created over the last 18 months or so. Enjoy! Music: Disclosure – You & Me (Flume Remix) The Post Ben Watts Houdini R&D 2017 originally appeared and published on %%BLOGLINK%,by lesterbanks
July 29, 2017, 04:50 AM
http://www.cgmeetup.net/home/kong-skull-island-pre...
Team HALON joined KONG: SKULL ISLAND early in production for previs, and then was asked to return for extensive postvis work. We started with a small team collaborating with other people in the production but mostly the director, Jordan Vogt-Roberts.
July 28, 2017, 12:24 PM
http://www.postmagazine.com/Press-Center/Daily-New...
LOS ANGELES — London-based Foundry (www.foundry.com) has announced that the newly redesigned and Nodal Scene Interface (NSI) powered 3Delight (www.3delight.com) will be available as a free plug-in for Katana 3.0 interactive renders when it ships later this year.
July 28, 2017, 09:19 AM
http://lesterbanks.com/2017/07/ae-bendy-shadow-rig...
Looking for another shadow effect? Long shadows, drop shadows, and animated shadows can may type more legible and more interesting. Watch Mikey Borup add another type of shadow to the list by showing us how The Post Build an After Effects Shadow Rig that Can Bend originally appeared and published on %%BLOGLINK%,by lesterbanks
July 28, 2017, 09:18 AM
https://www.fxguide.com/featured/pixar-deep-dive-o...
Pixar's RenderMan is one of the most respected pieces of software in the industry. We look at the new release and it's two new Sub Surface Scattering Brute Force approaches.
July 28, 2017, 05:48 AM
http://www.artofvfx.com/valerian-and-the-city-of-a...
Halon presents their previs work on VALERIAN AND THE CITY OF A THOUSAND PLANETS...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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