It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 17, 2015, 01:53 PM
http://www.awn.com/news/mifa-2015-buzz-wednesday-j...
Further fortifying its footprint within France and abroad, French animation studio Mikros plans to hire 400 animators for its Paris, Belgium and Montreal studios.
June 17, 2015, 04:33 AM
https://www.aotg.com/glass-smash-tutorial-blender-destruction/
Discover how to use the Fracture tools, rigid body simulator, constraints, particles and the smoke simulator to create a realistic bullet smashing through glass.
June 15, 2015, 11:11 AM
https://www.aotg.com/sound-devices-brings-av-product-line-to-infocomm/
Sound Devices, LLC will showcase a complete range of portable and rack-mounted audio and video solutions at InfoComm 2015 (Booth 2471)
June 15, 2015, 04:53 AM
https://www.aotg.com/blenderlounge-tuto-flatshadow/
Dans ce tutoriel crée par MitchDesignTV, vous verrez comment créer un effet FlatShadow en compositing sur blender.
June 14, 2015, 02:42 PM
http://animationguildblog.blogspot.ca/2015/06/the-...
The one that doesn't display Avatar in the title.
June 14, 2015, 02:42 PM
https://www.aotg.com/process-of-makign-a-sweet-girl-zbrush-for-3d-pri/
Process of makign a sweet girl - ZBrush for 3D Printing Class
June 12, 2015, 01:13 PM
http://lesterbanks.com/2015/06/diving-into-maya-20...
Dive deep into Maya 2016's Parallel Rig Evaluation in great detail with Maya's animation & rigging development lead
June 12, 2015, 09:35 AM
http://lesterbanks.com/2015/06/mari-extension-pack...
Check out the new features of the MARI Extension Pack 2.1
June 12, 2015, 09:33 AM
http://www.cgmeetup.net/home/blender-procedural-gr...
How to set up a shader that automatically applies dirt to the crevices and scratches to edges of any object! No UV’s or texture maps needed.
June 11, 2015, 05:20 PM
http://alex4d.com/notes/item/oculus-touch-3d-pixel...
A few weeks ago I wrote about an unheralded feature of the trackpad in Apple's 2015 MacBook computers: a force-feedback effect that could help users ‘feel’ application UIs - 'Bumpy' pixels: iMovie Apple Force Touch trackpad haptic feedback Today, in the last five minutes of their pre-E3 press conference, Oculus announced ‘Oculus Touch’ – wireless handsets for interacting with virtual reality experiences. One of the features was described as the ability to feel objects in virt...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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