To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Unity Technologies ships Unity 5.1

June 11, 2015, 04:50 AM

http://www.cgchannel.com/2015/06/unity-technologie...

Cloudhead Games‘ upcoming Unity-based adventure The Gallery. Unity 5.1 adds a new optimised rendering pipeline for VR and AR devices. Oculus Rift is supported natively, with native support for other platforms to come.

Adobe Boosts 3D Content Creation with Mixamo Acqui

June 10, 2015, 04:14 PM

http://www.awn.com/news/adobe-boosts-3d-content-cr...

Adobe plans to integrate Mixamo’s technology into Photoshop so designers can more easily create, customize, manipulate, rig and animate 3D objects.

James Caswell - Animation Insider Interview

June 10, 2015, 10:59 AM

http://www.animationinsider.com/2015/06/james-casw...

James Caswell. I’m a freelance storyboard artist in Toronto (the GTA.) I also occasionally instruct at Sheridan College in Oakville.

Free Maya Rig, Cartoon Character Rig

June 10, 2015, 10:58 AM

http://www.cgmeetup.net/home/hare-rig-free-maya-ri...

Download Free Hare 3d Character Rig by Arman Musovic & developed with Dalila Avdukic.

How to Add Easy Grunge in Blender

June 10, 2015, 03:57 AM

https://www.aotg.com/how-to-add-easy-grunge-in-blender/

Blender tutorial showing you how to quickly add a grunge dirt map to any model.

Quick Tip: How to Make Easy Grunge in Blender

June 10, 2015, 03:56 AM

http://www.blenderguru.com/tutorials/how-to-grunge...

You know when you move some furniture around there’s always a noticeably clean patch of carpet where the furniture used to be? That’s because dirt is everywhere, and it takes some serious elbow-grease to get anything as perfectly clean as most CG renders look.

New book can speed learning of Cinema 4D

June 9, 2015, 12:25 PM

http://www.postmagazine.com/Press-Center/Daily-New...

NEW YORK — If you are new to Maxon’s Cinema 4D and want to get up to speed quickly, you might want to check out the new book from Focal Press (www.focalpress.com) and author Kent McQuilkin titled “Cinema 4D Apprentice.” Readers can learn the software along with real-world skills that will help them succeed as a motion graphics artist.

MacBreak Studio: Ep. 313 - 3D Title Animation Tips

June 9, 2015, 09:27 AM

https://www.aotg.com/macbreak-studio-ep-313-3d-title-animation-tips/

This week on MacBreak Studio, Mark shows Steve from Ripple Training some tips for animating 3D text in Final Cut Pro X.

Un plug-in Leap Motion étendu pour Unreal Engine

June 9, 2015, 04:48 AM

http://www.3dvf.com/actualite-13483-un-plug-in-lea...

If Epic Games has launched an official plug-in to support Leap Motion in its Unreal Engine 4, it remains limited. The user Getnamo launched its own version, which offers additional features : character rigged, full support of Oculus Rift, collision assets, comprehensive exhibition of Leap Motion API in Blueprint, etc. The tool is free.

Pixar Finds It's "Reason and Emotion"

June 8, 2015, 12:23 PM

http://blogs.indiewire.com/animationscoop/pixar-fi...

This is an interesting moment to be a Disney observer. Remember that Walt once mined the most peculiar material, resulting in abstract weirdness in his collaborations with Ub Iwerks. The reason it’s a joy to watch Silly Symphonies is they are gloriously bizarre. A spine being played like a xylophone? Sure, and the boneyard of Skeleton Dance isn’t the half of it.

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