To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

10 killer tips for better character animation

September 7, 2015, 04:52 AM

http://www.cgchannel.com/2015/09/10-killer-tips-fo...

I love animating. I like working in different styles, from cartoony to realistic, and during the last few years at DreamWorks, I’ve started using reference video more often, which helps improve the acting in my shots.

Process of making of Tuco Benedicto

September 7, 2015, 04:52 AM

http://cgvilla.com/2015/09/07/process-of-making-of...

Andrei Poddubny introduced his latest work dedicated to the brilliant actor Eli Herschel Wallach, who created a magnificent image of Tuco Benedicto in the famous film.

WIP – Metal Gear 3D Fan Art – Romanyuk Yuriy

September 7, 2015, 04:52 AM

http://cgvilla.com/2015/09/07/wip-metal-gear-3d-fa...

Romanyuk Yuriy shared his version of 3D fan art works at the Gray Fox from Metal Gear. He decided not to dwell on the high poly model and made the game model with textures on old technology shader with specular color and power map. For realtime rendering he used xoliulshader 2 screenshot made from 3DSMax viewport. This is character have four textures 2048 x 2048.

Reflection Matte in 3ds Max

September 7, 2015, 04:52 AM

http://www.cgmeetup.net/home/reflection-matte-in-3...

In this 3dsmax tutorial I show you how to do a reflection matte using the Corona renderer. Corona renderer has an awesome shadow catcher material that makes things really easy!

Blocking Out A Helmet Design In ZBrush

September 7, 2015, 04:52 AM

http://www.cgmeetup.net/home/blocking-out-a-helmet...

I​n this ZBrush tutorial, artist Riyahd Cassiem goes through and explains the entire process of creating a sci-fi mech bust design. ​This tutorial covers Blocking Out A Helmet Design.

Maya : MASH rejoint Autodesk - Actualité sur 3DVF

September 7, 2015, 04:51 AM

http://www.3dvf.com/actualite-14350-maya-mash-rejo...

MASH is a procedural animation toolkit developed by Maya Mainframe far North. The tool will now migrate at Autodesk, following an agreement, the amount is not specified. Concretely, this means that mainframe will end the distribution and development of the tool; Autodesk will hand over the future of the software. If no announcement is made ​​at this stage, it is logical to think that MASH will expand future versions of Maya.

Review: Audio-Technica System 10 PRO

September 7, 2015, 04:51 AM

http://www.audiomediainternational.com/live/review...

In light of the changes that have occurred to the availability of RF spectrum allocated to radio microphone use in the UK, I can see why manufacturers are now producing equipment that operates in the 2.4GHz range.

3ds Max Tutorial – Reflection Matte Tunnelvizion

September 7, 2015, 04:51 AM

http://cinescopophilia.com/3ds-max-tutorial-reflec...

Any questions regarding CG, 3dsmax and renderers please see Ruan at TunnelvizionTV.

Premiere Pro - PDFviewer - Sale - Only $8

September 6, 2015, 07:35 PM

https://www.aotg.com/premiere-pro-pdfviewer-sale-only-8/

LABOR DAY SALE! - PDFviewer will be the best utility in your editing arsenal. You can open any PDF file inside the Adobe Premiere Pro interface. This will save you countless hours of switching back and forth to other applications and resizing the Adobe Premiere Pro interface. Great for Scripts, Transcriptions, Storyboards and Script Notes. On top of all that its green. Save a Tree!

#editing#adobe#premiere pro#pdfviewer
The aftermath of the film vs video debate - A PVC

September 6, 2015, 02:30 PM

http://www.provideocoalition.com/the-aftermath-of-...

You don't often see articles like these anymore, where a famous filmmaker or cinematographer explains their decision to move away from film/celluloid in favor of video/digital. A few years ago this sort of thing was a big deal, but now using film is the exception rather than the rule. Sure, there are plenty of A-list directors who are still using and championing film, but the numbers don’t lie. Movie film stock sales have dropped by 96% since 2006. Fujifilm has stopped production of the m...

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