To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

FCG107 – FCPX and Logic X (feat. Sam Westman)

January 13, 2015, 06:07 AM

http://digitalcinemacafe.com/2015/01/12/fcg107-fcp...

Logic X seems to potentially be a great tool for audio sweetening in FCPX and audio for video is always a topic for discussion. On this episode we hear how Sam Mestman, a recurring guest on The Grill, took a simple task of producing a podcast under his wing to learn a new tool to add to his post production arsenal.

Game Audio 048 - Dan Brown from EastWest Sound

January 13, 2015, 06:07 AM

https://www.aotg.com/game-audio-048-dan-brown-from-eastwest-sound/

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where yo...

Pixar and the Craft of Storytelling

January 12, 2015, 05:24 PM

http://gointothestory.blcklst.com/2015/01/pixar-an...

14 movies produced. 14 movies #1 at the box office. Worldwide B.O. gross of $8.5 billion. Average B.O. per film: $608M by far the highest average per film of any studio in Hollywood history.

Is the Wage-Theft Lawsuit ‘Futile’?

January 12, 2015, 05:23 PM

http://www.cartoonbrew.com/artist-rights/disney-dr...

DreamWorks Animation, the Walt Disney Company (including Pixar and Lucasfilm), Sony Pictures, and Blue Sky Studios filed a motion last Friday in federal court asking a judge to dismiss the antitrust wage-fixing lawsuit that had been filed by animation industry employees. Their reason: we no longer engage in this kind of behavior and it’s too late to bring up the past.

Pixar Storytelling Rules #8: Developing an Idea

January 12, 2015, 05:23 PM

https://www.aotg.com/pixar-storytelling-rules-8-developing-an-idea/

Bloop Animation is an animation channel featuring in depth video about animation, weekly animation news and video tutorials.

Chuck Jones • Once upon a time there was a sensi

January 12, 2015, 05:23 PM

http://directedbychuckjones.tumblr.com/post/107918...

Once upon a time there was a sensible straight line who was hopelessly in love with a dot… Top: a copy of an ad for trade publication upon the nomination of Chuck Jones’s 1966 short cartoon, “The Dot...

Disney & Sony Want Animation Antitrust Class Actio

January 12, 2015, 05:22 PM

http://deadline.com/2015/01/animation-lawsuit-disn...

Just over a month after the trio of class-action lawsuits against Disney, Sony, DreamWorks Animation and other animation studios were consolidated into a single complaint, some of the heavyweight defendants in the alleged anti-poaching and wage-fixing case have struck back – on several fronts.

Understanding render options in Adobe Premiere Pro

January 12, 2015, 01:42 PM

http://www.digitalrebellion.com/blog/posts/underst...

Adobe Premiere Pro's export dialog features several rendering options that are not widely understood. All of them are switched off by default because they either degrade quality or increase rendering times, however they can all be useful in particular situations.Render at Maximum DepthThis renders content at 32-bit color depth. Very few output formats actually support 32-bit color but processing at this depth can produce better quality for compositing and effects operations before being sca...

Foucault, Colour Correction, and the Autochrome

January 12, 2015, 01:42 PM

http://www.aotg.com/index.php?page=cuttingroom_160

In the early 1900's, the Autochrome photographic production process utilized an additive colour process on glass plates, the procedure used coloured potato starch as a grain layer and created fantastic image results that give the impression of being a painting. Aotg.com investigates this early process through a discussion with John Wood, author of The Art of the Autochrome: The Birth of Colour Photography.

#color correction#foucault#autochrome#color photography

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