To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Tag Interview - Nik Ranieri Pt. 2

April 25, 2014, 07:12 PM

http://animationguildblog.blogspot.ca/2014/04/the-...

When Mr. Ranieri made his way to Burbank after finishing work on Who Framed Roger Rabbit?, he had to prove himself as an animator all over again. Which in a short time he did. ...

How to create a realistic 3D city

April 25, 2014, 12:55 PM

http://www.creativebloq.com/3d/how-create-realisti...

You may think creating urban environments would just be for architects, but there's an ever-increasing call for cities (or more accurately, representations of cities) in visual effects and motion graphics.

Creating an Environment in C4D

April 25, 2014, 12:55 PM

http://lesterbanks.com/2014/04/creating-environmen...

Moises Perez walks through the process for creating a Venice inspired 3D environment using Cinema 4D. This is the start of an in depth series, in all containing over thirty hours of real-tim lecture.

The Foundry unveils MODO 801

April 25, 2014, 06:43 AM

http://www.3dvf.com/actualite-9458-the-foundry-dev...

The Foundry Announces MODO 801, new version of its 3D software generalist. This version brings a nodal shading system for creating complex shaders, a workflow referencing rewritten for optimization on large scenes, new tools animation, new tools for snapping, animation, particles, hates, the fur, the painting, the UV unwrapping or the baking textures. Below is a video preview of a small part of the improvements ; the website of The Foundry offers very many videos on all news.

Tag Interview with NIK Ranieri Pt. 1

April 24, 2014, 10:00 PM

http://animationguildblog.blogspot.ca/2014/04/the-...

Nik Ranieri has had a long, fruitful career as a top-flight animator on hit cartoon features that reach back twenty-five years...

Animafest Is Big on Japan

April 24, 2014, 10:00 PM

http://www.animationmagazine.net/events/animafest-...

Watchers of the always surprising world of Japanese animated shorts should book their tickets for Animafest Zagreb, taking place June 3-8 in the Croatian capital. The festival organizers have revealed that the Land of the Rising Sun will be well represented with 10 films set to screen in competition at the Oscar-qualifying event.

Takashi Murakami’s ‘Jellyfish Eyes’ to See U

April 24, 2014, 09:59 PM

http://www.awn.com/news/takashi-murakami-s-jellyfi...

Kaikai Kiki Co. and Blum & Poe have announced that world-renowned visual artist Takashi Murakami's debut film Jellyfish Eyes will tour nationwide, screening at cultural institutions in eight US cities. Jellyfish Eyes transforms the classic cinematic trope of the new kid on the block into a genre-defying adventure set in a post-Fukushima world.

‘How to Train Your Dragon 2’ to See IMAX Relea

April 24, 2014, 04:33 PM

http://www.awn.com/news/how-train-your-dragon-2-se...

IMAX Corporation, DreamWorks Animation and 20th Century Fox have announced that How to Train Your Dragon 2, the thrilling second chapter of the How to Train Your Dragon trilogy, will be digitally re-mastered into the immersive IMAX 3D format and released into IMAX theatres internationally starting June 13.

The Pixar Perspective on Race

April 23, 2014, 07:53 PM

http://pixartimes.com/2014/04/22/the-pixar-perspec...

In the past, this column has focused primarily on looking at the positive side of Pixar’s shorts, features, and filmmakers, which hasn’t been terribly difficult; when compared with its competition, Pixar’s films are frequently far and away the best examples of mainstream animation of the modern age, no matter the format.

BendChain Script - Bend Deformers

April 23, 2014, 03:46 PM

http://lesterbanks.com/2014/04/bendchain-script-ca...

Curious Animal’s Dan Fitzgerald share a little python script he created for C4D, that will allow you to essentially rig bend deformers in Succession. If you have multiple bend deformers on an object in Cinema 4D affecting one of the deformers will change the shape leaving the other deformers behind.

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.