To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

ARRIVAL: Philippe Théroux (VFX Supervisor)

January 12, 2017, 02:22 PM

http://www.artofvfx.com/arrival-philippe-theroux-v...

In 2015, Philippe Théroux spoke to us about Hybride’s work on UNBROKEN. He then took care of the effects of TOMORROWLAND, JURASSIC WORLD, STAR WARS: THE FORCE AWAKENS and WARCRAFT.

Hidden History of Virtual Reality

January 12, 2017, 02:21 PM

https://www.aotg.com/hidden-history-of-virtual-reality/

Virtual Reality might be the hottest new thing in tech, but surprisingly, VR has a long history before today. Mashable explores the various false-starts, influences, and oddities in the Hidden History of VR.

VES nominees announced, Rogue One gets most nods f

January 11, 2017, 06:02 PM

http://postperspective.com/ves-nominees-announced-...

The Visual Effects Society has announed the the nominees for the 15th Annual VES Awards, which recognizes outstanding visual effects artistry and innovation in film, animation, television, commercials and video games as well as the VFX supervisors, VFX producers and hands-on artists who work on the projects  This year, Continue reading → January 11, 2017 The post VES nominees announced, Rogue One gets most nods for features appeared first on Randi Altman's postPerspective.

How Big Is the Installed Base for Virtual Reality?

January 11, 2017, 06:02 PM

http://www.studiodaily.com/2017/01/how-big-is-the-...

Expectations for the VR market are running high, with vendors, content creators and enthusiasts alike predicting robust growth in demand for head-mounted display hardware. But many observers still remember the broken promises, not so long ago, that stereo 3D would … more » The post How Big Is the Installed Base for Virtual Reality? appeared first on Studio Daily.

Best VFX Oscar watch: What could beat ‘The Jungl

January 11, 2017, 05:57 PM

http://www.goldderby.com/article/2017/best-visual-...

The current frontrunner to win the Oscar for Best Visual Effects, “The Jungle Book,” picked up six nominations with the Visual Effects Society (VES) this week, solidifying its place atop our predictions in the category with current 21/10 odds.

Rodeo FX Up for 5 VES Awards for TV Work

January 11, 2017, 01:30 PM

https://www.aotg.com/rodeo-fx-up-for-5-ves-awards-for-tv-work/

Rodeo FX has been nominated for 5 VES (Visual Effects Society) Awards for its work on Game of Thrones and Black Sails 3.

#vfx
My 2017 VR Wish List

January 11, 2017, 01:13 PM

http://www.awn.com/blog/my-2017-vr-wish-list

The following is my VR wish list for 2017: ten "stretch goals" across hardware, software, apps, content and distribution. While not all of these will deliver by year's end, I believe a certain amount of blue sky aspiration is in order for the good of the VR ecosystem. And despite an encouraging spate of AR/VR/MR announcements and demos at CES 2017 (check out UploadVR for the latest), we're not nearly there yet.

Integrate VFX in 360 Video with SkyBox Composer

January 11, 2017, 11:09 AM

http://lesterbanks.com/2017/01/integrate-vfx-360-v...

Mettle’s SkyBox Studio is the leading 360/VR suite of tools for After Effects. With the latest release, a new module Skybox Composer makes its way into the suite. SkyBox Composer gives you a view-based edit The Post Integrate VFX in 360 Video with SkyBox Composer originally appeared and published on %%BLOGLINK%,by lesterbanks

The VFX Bake-Off: Oscar Shortlisters Talk Herculea

January 11, 2017, 11:07 AM

https://www.fastcocreate.com/3066957/the-annual-vf...

When done well, visual effects should be invisible. When done really well, they get highlighted at the annual VFX Bake-Off.

ROGUE ONE: Hal Hickel - Animation Supervisor

January 11, 2017, 04:39 AM

http://www.artofvfx.com/rogue-one-a-star-wars-stor...

This summer, Hal Hickel told us about the ILM‘s animation work on WARCRAFT. He is back today to talk about ROGUE ONE: A STAR WARS STORY.

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