It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 18, 2014, 10:02 PM
http://www.toolfarm.com/blog/entry/pr_autodesk_ann...
Autodesk Inc. (NASDAQ:ADSK) unveiled the 2015 versions of its popular 3D animations tools: Autodesk 3ds Max, Maya, MotionBuilder, Mudbox, Softimage, and the newest addition to the lineup, Maya LT, a 3D animation and modeling tool for professional indie game makers. Autodesk also announced the availability of the 2015 Entertainment Creation Suite for 3D animation and visual effects.
March 18, 2014, 10:01 PM
http://www.studiodaily.com/2014/03/autodesk-detail...
Autodesk said the new versions of 3ds Max, Maya, MotionBuilder, Mudbox, and Softimage, along with the 2015 Entertainment Creation Suite, will be released on April 14. "Our strongest releases in many years, the 2015 versions put more creative power back … more »
March 18, 2014, 10:01 PM
http://www.studiodaily.com/2014/03/autodesk-maya-2...
Autodesk shows off Bifrost, the new procedural effects platform designed to simplify complex liquid simulation and photorealistic rendering tasks.
March 18, 2014, 03:23 PM
http://www.electronista.com/articles/14/03/18/soft...
Autodesk has announced a slate of 2015-edition updates to its 3D animation programs, including 3ds Max, Maya, MotionBuilder, Mudbox, and Softimage. Perhaps the greatest focus is on Maya, which has been upgraded with features like the new Bifrost procedural effects system, the XGen arbitrary primitive generator for hair and vegetation, and geodesic voxel binding for character skinning. ShaderFX is a new node-based interface for shader programming, and the software also supports Pixar's OpenSubdiv...
March 18, 2014, 03:23 PM
http://library.creativecow.net/wall_kylee/NAB_2014...
Autodesk's new software empowers 3D artists' creativity by simplifying complex tasks and extending workflow capabilities. Enhancements to the 2015 software include new tools such as Bifrost and ShaderFX, and an updated Maya LT for indie game makers.
March 18, 2014, 03:22 PM
http://www.postmagazine.com/Press-Center/Daily-New...
SAN FRANCISCO — Autodesk (www.autodesk.com) has introduced the 2015 versions of its 3D animation tools — 3DS Max, Maya, MotionBuilder, Mudbox, Softimage — as well as a new addition, Maya LT, which is designed to be a 3D animation and modeling tool for indie game makers.
March 18, 2014, 12:54 PM
http://lesterbanks.com/2014/03/use-matrix-object-c...
Günter Nikotin shares a technique that will allow you to deform and sculpt particles in Cinema 4D dynamically in real time. This is easily done by using the Matrix Object, Günter shows how you can also affect the particles with the standard Mograph Effectors and then apply dynamics as well.
March 18, 2014, 12:53 PM
http://news.creativecow.net/story/874822
(San Francisco, California--March 18, 2014) Autodesk, Inc. (NASDAQ:ADSK) unveiled the 2015 versions of its popular 3D animations tools: Autodesk 3ds Max, Maya, MotionBuilder, Mudbox, Softimage, and the newest addition to the lineup, Maya LT, a 3D animation and modeling tool for professional indie game makers. Autodesk also announced the availability of the 2015 Entertainment Creation Suite for 3D animation and visual effects.
March 18, 2014, 07:34 AM
http://www.awn.com/news/nfb-launches-stopmo-studio...
The National Film Board of Canada’s acclaimed stop-motion animation application for iPad is launching, redesigned and better than ever, as StopMo Studio. Originally released as Pix Stop in December 2011, the NFB’s StopMo Studio now offers casual and experienced users alike a richer and easier creative experience as they animate their films using frame-by-frame stop-motion.
March 17, 2014, 08:01 PM
http://www.pixarpost.com/2014/03/pixar-working-on-...
Following the 3D re-releases of Toy Story, Toy Story 2, Finding Nemo and Monsters, Inc., Josh Hollander (Pixar's Director of 3D Production) stated that the studio is currently working on the 3D re-release of The Incredibles and Ratatouille while speaking at the 3D Creative Summit. In an article via ScreenDaily, Hollander shares some insight as well as discusses the challenges the team is facing with 3D technology.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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