It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 6, 2016, 08:03 PM
http://postperspective.com/ilms-richard-bluff-talk...
By Daniel Restuccio Comic book fans have been waiting for over 30 years for Marvel’s Doctor Strange to come to the big screen, and dare I say it was worth the wait. This is in large part because of the technology now available to create the film’s stunning visual effects. Continue reading → December 6, 2016 The post ILM’s Richard Bluff talks VFX for Marvel’s Doctor Strange appeared first on Randi Altman's postPerspective.
December 6, 2016, 02:05 PM
https://www.aotg.com/koo-ki-uses-blackmagic-design-fusion-studio/
Blackmagic Design today announced that Fukuoka-based production company KOO-KI produced a new set of commercials for Japanese department store giant Marui using Fusion Studio.
#vfx#post production#compositingDecember 6, 2016, 10:32 AM
Some of us make the mistake of thinking we can just ‘go it alone’ and not need guidance from others. This episode we break down the importance of mentors, but also how to find them. In addition, going beyond this and starting to target mentors in many parts of our life and career, building a braintrust to help as stay motivated, and give key advice, as well as help us see when we’re F!@#’ing up and maybe don’t even know it...
December 6, 2016, 10:31 AM
http://www.artofvfx.com/fantastic-beasts-and-where...
In 2014, Christian Manz gave insight on his role as VFX Supervisor and leading Framestore‘s work on DRACULA UNTOLD. Today he is back in the Harry Potter universe and talks about the challenges on FANTASTIC BEASTS AND WHERE TO FIND THEM.
December 6, 2016, 10:31 AM
http://www.creativebloq.com/advice/christmas-gift-...
It’s that time of year again. As a CG and VFX artist, I can testify that my family weep when they have to buy me gifts for Xmas. So here are some gifts ideas under £50, which I would give to a fellow artist, safe in the knowledge that it would enrich their life.
December 6, 2016, 05:57 AM
https://www.aotg.com/fantastic-beasts-and-where-to-find-them/
Framestore – Having previously contributed to the Harry Potter films, Fantastic Beasts and Where to Find Them was a great chance for Framestore to once more delve into the wizarding world of J.K. Rowling. Find out more from Framestore’s Christian Manz (overall VFX Superviser) and Pablo Grillo (Animation Director) about the creation of the magical beasts, from pre-production onwards.
December 5, 2016, 10:27 AM
http://www.geforce.com/whats-new/articles/oculus-t...
Oculus Touch Game Ready DriversOur new Virtual Reality GeForce Game Ready drivers deliver the definitive day-1 gaming experience for new Oculus Touch games and experiences, including NVIDIA VR Funhouse, VR Sports Challenge, Arizona Sunshine, SUPERHOT VR, The Unspoken, and Ripcoil. Download and install now.
December 5, 2016, 06:18 AM
http://www.redsharknews.com/production/item/3986-t...
How virtual storage solutions are reliably sharable, reliably scalable, and the answer to many of the bottlenecks that using single drives can introduce into modern media workflows. Virtual StorageStoragedisc drives
December 5, 2016, 06:17 AM
http://nzpetesmatteshot.blogspot.ca/2016/12/urban-...
Greetings matte painting enthusiasts, it's time once again to take another of NZPete's magical mystery tours into the world of the traditional, hand painted matte shot. Today we will conclude our two part retrospective look at the matte artist's urban landscape, with a great many wonderful examples of the artform, numerous of which haven't been illustrated anywhere until now. I've got some amazing material for you here and I hope you'll find the following both illuminating and informative.
December 5, 2016, 06:04 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Art Gensler’s name will be familiar to architects and designers, but if you haven’t heard of him, here’s a rundown. In 1965, Art founded M. Arthur Gensler Jr. & Associates, which is now the world’s biggest architecture firm in terms of revenue. It creates everything from wine bottle labels to the biggest buildings in the world. Chances are you’ve set foot in a Gensler-designed space at some point in your life, be it a Gap store or the Shanghai Tower.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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