To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Tomorrow War Director Chris McKay Talks Post and VFX

July 17, 2021, 12:09 PM

https://postperspective.com/the-tomorrow-war-direc...

By Iain Blair Animation director Chris McKay first made a name for himself helming over 50 episodes of Robot Chicken. Next, he directed the worldwide hit The Lego Batman Movie, the second feature in the Lego film franchise, after serving as animation director and editor on the first one. Continue reading → July 16, 2021 The post The Tomorrow War Director Chris McKay Talks Post and VFX appeared first on postPerspective.

From Game to Screen The Making of Mortal Kombat

July 16, 2021, 08:55 AM

https://www.artofvfx.com/from-game-to-screen-the-m...

Warner Bros has released this interesting making of about the different aspects of Mortal Kombat and of course the VFX work (made by Rising Sun Pictures, Mr. X, Method Studios, SlateVFX, SCRTLB – Secret Lab) explained by Overall VFX Supervisor Chris Godfrey (around 0:13:00)!

How the F9 filmmakers used camera arrays and blu

July 16, 2021, 08:55 AM

https://beforesandafters.com/2021/07/16/how-the-f9...

Amongst an impressive array of stunts and practical effects filmmaking, the Fast & Furious movies have always made use of visual effects to help tell their stories. This might be to make vehicles—and characters—carry out extraordinary jumps, leaps and crashes that cannot be staged physically, to place actors inside cars during daring stunts, or to extend locations where action perhaps could not be filmed. A common practice in the movies also, for example, has been to piece together multiple ...

13 Best After Effects Alternatives You Need To Know About Now

July 15, 2021, 09:00 AM

https://blog.motionisland.com/13-best-after-effect...

Unless you have been living under a pre-digital rock, it is no surprise that After Effects has been the mainstream app for motion graphics and visual effects for multiple decades. They have been a sort of omnipotent figure in the creative digital realm. From newbies to pros, anyone can easily learn some aspect of [...] The post 13 Best After Effects Alternatives You Need To Know About Now appeared first on MotionIsland Blog.

The making of Mortal Kombat

July 15, 2021, 09:00 AM

https://beforesandafters.com/2021/07/15/the-making...

WATCH THIS OFFICIAL FEATURETTE COVERING SEVERAL ASPECTS OF THE PRODUCTION, INCLUDING SFX AND VFX.

VFX Artifacts The Bullet Time rig from The Matri

July 15, 2021, 09:00 AM

https://beforesandafters.com/2021/07/15/vfx-artifa...

The bullet time effect from The Matrix still captivates audiences, partly for the on-screen effect itself, and partly for how it was achieved with an array of still cameras and virtual backgrounds.

Understanding Alpha Premultiplication in Fusion/Resolve

July 14, 2021, 09:12 AM

https://lesterbanks.com/2021/07/understanding-alph...

VFXstudy offers some insights to help better manage Alpha Premultiplication in Fusion. Dark edges, colored edges, or jaggies are things we all want to avoid when working with images that have an alpha channel. But

Artlist acquires HitFilm and CamTrackAR creator FXhome

July 14, 2021, 09:11 AM

https://www.provideocoalition.com/artlist-acquires...

The acquisition of FXhome, announced this month, helps position Artlist alongside companies like Adobe, says Artlist’s co-founder and co-CEO, Ira Belsky. The addition of FXhome’s family of apps to Artlist’s portfolio continues a trend started months ago. Only six months after acquiring digital assets marketplace Motion Array, Artlist gets into the world of software development [...]Read More...

The Irregulars VFX Breakdown by Goodbye Kansas S

July 14, 2021, 09:11 AM

https://3dtotal.com/news/general/the-irregulars-vf...

Goodbye Kansas Studios have released a VFX breakdown of their work on the first season of The Irregulars.

Take a Look Behind the Green Screen with HBO Visual Effects Artist Debra Khoo-Jeffrey

July 13, 2021, 09:20 AM

http://manhattaneditworkshop.blogspot.com/2021/07/...

Filmmaker U recently spoke with Visual Effects Artist Debra Khoo-Jeffrey.  In this chat we spoke with Debra about immigrating to New York from Malaysia, working remotely and her various projects she at HBO.Debra Khoo is a visual effects artist at HBO Hudson Yards, NY with nearly 20 years of experience in motion graphics, animation, compositing and rotoscoping. She works mainly in After Effects, Cinema 4D, and Boris FX Mocha Pro. Her credits include "From The Earth to the Moon" (Limited Series),...

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