To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

CGI VFX Highlight Reel HD:

August 26, 2015, 05:14 AM

https://www.aotg.com/cgi-vfx-highlight-reel-hd/

Check out this breakapart showreel featuring first class compositing for some of the VFX work completed for the movie "Child 44" by the talented folks over at Image Engine!

Maya Instance Along Curve Plugin

August 25, 2015, 12:21 PM

http://lesterbanks.com/2015/08/maya-instance-along...

New Instance Along Curve plugin for Maya is a must-have for easily instancing, editing and animating objects along a curve. The Post Maya Instance Along Curve Plugin originally appeared and published on %%BLOGLINK%,by lesterbanks

Gnomon releases Introduction to Maya 2016

August 25, 2015, 12:20 PM

http://magazine.artstation.com/2015/08/gnomon-rele...

The Gnomon Workshop has released Introduction to Maya 2016, a comprehensive guide to the industry-standard 3D package, recorded by Maya expert Eric Keller.

Create a Simple Texture Path Tool Using Python in

August 25, 2015, 10:04 AM

http://lesterbanks.com/2015/08/texture-path-tool-p...

Some practical scripting techniques with Maya Python that will create a simple texture path tool for re-linking textures easily. The Post Create a Simple Texture Path Tool Using Python in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

SIGGRAPH 2015: Shotgun Software

August 24, 2015, 04:14 PM

http://www.youtube.com/watch?v=MHswxu0DqBg

Shotgun's Matt Welker talks about v.6.3, which features even more review tools. Also RV is further embedded in the tool. For more Siggraph news, visit www.postPerspective.com

What Animation Advice Would You Give Your Younger

August 24, 2015, 12:21 PM

http://www.animatorisland.com/what-animation-advic...

Great animation comes from experience. The more you animate, the better you’ll get. Still, there are a lot of helpful things you learn along the way, some of which you discover and immediately think “Why didn’t someone tell me this a long time ago?!”

Thinking Particles 6.2 Smoke Boundary

August 24, 2015, 09:13 AM

http://www.cgmeetup.net/home/thinking-particles-6-...

Thinking Particles 6.2 smoke boundary. Quick video to show some cool features in TP 6.2.

Animatic Review. Making an Animated Movie Season 2

August 24, 2015, 09:13 AM

https://www.aotg.com/animatic-review-making-an-animated-movie-season-2/

Bloop Animation is an animation channel featuring in depth video about animation, weekly animation news and video tutorials.

Vertex Tool Tutorial

August 24, 2015, 09:12 AM

https://www.aotg.com/vertex-tool-tutorial/

Round mask/shape layer corners with a click! Vertex Tool applies rounding algorithms to a shape by placing two (in some cases more) new vertices in place of original one at selected corner, based on a specified line length. There are 12 corner rounding algorithms to choose from.

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