It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 23, 2016, 01:18 PM
http://www.theguardian.com/film/2016/jan/19/leonar...
‘I rolled around with Leo, but it was all consensual’: stuntman watched videos of bear attacks to ensure authenticity for Oscar-nominated thriller
January 23, 2016, 09:28 AM
http://lesterbanks.com/2016/01/creating-lip-sync-f...
Animator Ross Plaskow shows how to create lip sync animation for characters in After Effects. The Post Lip Sync Animation in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks
January 23, 2016, 09:28 AM
http://www.cgmeetup.net/home/citipati-vfx-breakdow...
Citipati is a 6,5-minute long, 3D-animated student short about a dinosaur within the final moments of its death, and the creature’s own personal struggle in it’s mind. The original idea behind the short film, both in narration and animation, was to observe a creature in its natural environment, while creating a film with a visual style more akin to prerendered cinematics for videogames.
January 23, 2016, 09:27 AM
https://www.aotg.com/mad-max-fury-road-vfx-breakdown/
This is "Brave New World | Mad Max Fury Road | vfx"
January 22, 2016, 05:06 PM
https://www.aotg.com/wave-toy-pro-create-awesome-shape-layer-waves-in/
After Effects can do some cool stuff, but sometimes you need a little help, Wave Toy Pro is an amazing little tool to create sine waves of all sorts, all with shape layers and there is so much tweaking you can do to create cool looks.
January 22, 2016, 01:35 PM
http://www.provideocoalition.com/free-function-fri...
Ep. 17 getAELanguage Free Function Friday
January 22, 2016, 01:34 PM
http://www.redsharknews.com/vr_and_ar/item/3187-is...
While the bill at Sundance might be full of VR titles, Simon Wyndham thinks virtual reality video and cinema still seem set to replay 3DTV's troubles in the market. Virtual Realitycinematic VRVR videoVR filmsVR cinemaOpinion
January 22, 2016, 01:34 PM
http://www.videoguys.com/blog/guides/user-spotligh...
This is the second in a series of articles comparing virtual reality streaming and 2D video with a focus on virtual reality production and using stitching software. We hope it will be a resource for you as you plan out your production needs. You can get the 360Heros camera mounts and starter bundles here at Read More The post Experimenting with Virtual Reality Production Workflow, Part 2 appeared first on Videoguys Blog.
January 22, 2016, 06:17 AM
https://www.aotg.com/vfx-behind-the-scenes-star-citizen-squadron-42-g/
Go Behind the Scenes of the making of Squadron 42 with a look at Captain Maclaren, played by Gillian Anderson.
January 21, 2016, 01:26 PM
http://postperspective.com/molecule-vfx-affair-muc...
By Randi Altman Luke DiTommaso, co-founder of New York City’s The Molecule, recalls “humble” beginnings when he thinks about the visual effects, motion graphics and VR studio’s launch as a small compositing shop. When The Molecule opened in 2005, New York’s production landscape was quite a bit different than the tax-incentive-driven hotbed that exists today. “Rescue Me was our big break,” explains DiTommaso. “That show was the very beginning of this wave of production that...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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