It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 23, 2015, 09:10 AM
http://www.3dvf.com/actualite-14853-motion-capture...
Animatrik, which offers performance capture services for the cinema, television and video games, today announced it acquired a license to use the Giant Lightstorm Entertainment Technologies (business known for his work on Avatar and which includes Jon Landau). To highlight this news, the company has captured no less than 21 players simultaneously in a single workspace.
October 23, 2015, 04:46 AM
http://www.productionhub.com/blog/post/360-virtual...
Long gone are the days of virtual reality limited to flimsy 3-D glasses: the 360fly is here to challenge your perception of interactive, fully immersive video. This revolutionary camera weighs less than a pound, is water, dust and shock-resistant, and captures 360° horizontal x 240° angles, but there is still one major goal: to make it accessible for the everyday user. 360fly talks about the 360 video industry and how they're bringing it into the hands of the common consumer.
October 23, 2015, 04:44 AM
https://www.aotg.com/a-character-animation-in-cinema-4d-orestis-konst/
A Character Animation in Cinema 4D - Orestis Konstantinidis (MAXON)
October 23, 2015, 04:44 AM
http://www.animationmagazine.net/events/chase-me-t...
SIGGRAPH Asia has announced the winners of the 2015 Computer Animation Festival, which will screen November 2-5 during the conference and exhibition at Japan’s Kobe Convention Centre.
October 23, 2015, 04:44 AM
https://www.aotg.com/cgi-vfx-breakdowns-hd-the-wave-breakdown/
Take a look at some of the effects the talented team at Gimpville did on the norwegian hit movie "Bolgen"!
October 22, 2015, 06:57 PM
https://www.aotg.com/pixels-qbert-vfx-video-shot-build/
See how Imageworks artists created this beloved video game character for the big screen.
October 22, 2015, 06:56 PM
https://www.aotg.com/ves-summit-2015-keynote-speaker-dean-devlin/
October 17, 2015 from the W Hotel in Hollywood, CA. Keynote Speaker, Dean Devlin, interview by LA Times Writer, Jevon Phillips.
October 22, 2015, 01:55 PM
http://bryoncaldwell.blogspot.ca/2015/10/weta-anim...
Weta Animators Discuss Demo Reels and the VFX Industry
October 22, 2015, 01:55 PM
http://www.awn.com/news/matt-mcmanus-joins-carbon-...
LOS ANGELES -- Bicoastal creative studio Carbon VFX have bolstered their roster in Los Angeles with the addition of accomplished production and strategic leader Matt McManus, who joins the company as executive producer. McManus has spent the last six years heading up his own Los Angeles-based digital FX/Post-production company, KILT Studios, which has worked on campaigns for brands including Under Armour, Coors, 2K Sports, and DirecTV. At Carbon VFX, McManus joins a team that has established its...
October 22, 2015, 10:27 AM
https://www.aotg.com/jurassic-world-vfx-breakdown/
CGI JURASSIC WORLD VFX Breakdown Indominus Rex by ILM.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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