To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

'The Walk' visual effects supervisor Kevin Baillie

October 27, 2015, 12:45 PM

https://www.aotg.com/the-walk-visual-effects-supervisor-kevin-baillie/

Robert Zemeckis’s film “The Walk” takes audiences back some 40 years, when New York was gritty and the World Trade Center was new. Visual effects supervisor Kevin Baillie joined Variety’s David Cohen to reveal how his team made star Joseph Gordon­Levitt look like an expert wirewalker and how they brought to live one of the film’s major characters: The Twin Towers themselves.

The Maze TV Commercial VFX Breakdown

October 27, 2015, 09:37 AM

https://www.aotg.com/the-maze-tv-commercial-vfx-breakdown/

A VFX breakdown of 'The Maze' TVC. Visual Effects supervision by Leonard Monichi.

Visual Effects Steals the Show in The Martian

October 27, 2015, 09:36 AM

http://news.doddleme.com/blogs/post-production/vis...

Everyone is talking about how good Ridley Scott’s The Martian is (read our review at Thalo), its amazing box office so far ($384,355,148 worldwide and counting), and perhaps Matt Damon will win an Oscar for his portrayal of an astronaut stranged on Mars. However, the most compelling performance may be the one you don’t notice, that of the amazing visual effects that transformed the deserts of Jordan, and a sound stage in great Britain into the wild and windy plains of Mars. And here’s how ...

THE LAST WITCH HUNTER: VFX Breakdown

October 27, 2015, 05:01 AM

https://www.aotg.com/the-last-witch-hunter-vfx-breakdown/

Image Engine have published this VFX breakdown about their work on THE LAST WITCH HUNTER...

Shotgun Software releases Shotgun 6.3

October 27, 2015, 05:00 AM

http://www.cgchannel.com/2015/10/shotgun-software-...

Shotgun Software has released Shotgun 6.3, the latest update to its cloud-based production-tracking and asset-management system, originally previewed at Siggraph 2015.

VES Summit 2015: Featured Speaker- Christopher Loc

October 26, 2015, 05:19 PM

https://www.aotg.com/ves-summit-2015-featured-speaker-christopher-loc/

Could Your Story be an Entertainment Property? Christopher Lockhart, veteran Story Editor for WME, takes you through the basic elements of dramatic storytelling to help you determine whether or not your idea is ripe for the movies, TV or other formats, and if it could attract a star.

Shotgun 6.3 Release Overview

October 26, 2015, 03:18 PM

https://www.aotg.com/shotgun-6-3-release-overview/

Shotgun Software today released Shotgun 6.3 with a new set of features and updates that will make it easier for teams to review, share and provide feedback on creative projects.

#vfx#visual effects#review#shotgun software#shotgun#production tracking
Shotgun updates review & collaboration software

October 26, 2015, 12:23 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Shotgun Software (www.shotgunsoftware.com) has released Shotgun 6.3 with a new set of features and updates that make it easier for teams to review, share and provide feedback on creative projects. Shotgun 6.3 was first revealed at SIGGRAPH 2015 in August. Pricing starts at $30 per account/per month.

Aliens, Bigfoot, Apes, Wolves & More in Rick Baker

October 26, 2015, 09:41 AM

http://www.slashfilm.com/rick-baker-art-show/

Cinephiles will nod their head in agreement when we say that Rick Baker is one of the most talented crew members to ever grace a film production. The rest of you may not know him by name, but I can say with absolute certainty that you’ve seen his work on the big screen, and a new tribute art show is paying honor to him by way of all the iconic creations he’s brought to cinema.

'Star Wars' VFX Studio ILM London Adds VFX Supervi

October 26, 2015, 09:41 AM

http://www.hollywoodreporter.com/behind-screen/sta...

Lucasfilm’s VFX arm Industrial Light & Magic is announcing on Monday that it has brought in veteran visual effects supervisor David Vickery, who won a BAFTA and earned an Oscar nomination for his work on Harry Potter and the Deathly Hallows Part 2. Vickery has joined ILM’s London office to supervise effects work as well as serve as acting creative director while studio creative director Ben Morris works on Star Wars Episode VIII as production VFX supervisor.

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