It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 1, 2020, 02:01 PM
http://www.postmagazine.com/Press-Center/Daily-New...
MANCHESTER, UK — Flipbook Studio (www.flipbookstudio.co.uk) has appointed David Cordon head of TV & film for the VFX & animation studio. This new position reflects the studio’s ambition to expand on its TV animation and VFX work. Flipbook Studio has provided a range of VFX and animation work for the BBC, Netflix, ZDF, Banjay, ITV Studios and Channel 4.
November 24, 2020, 02:06 PM
https://www.artofvfx.com/rebecca-vfx-breakdown-by-...
Let’s have a look at the seamless work of Milk Visual Effects for the Netflix movie, REBECCA...
November 24, 2020, 02:06 PM
https://beforesandafters.com/2020/11/24/exclusive-...
Back in August I got to speak to Framestore visual effects supervisor Grant Walker about his studio’s Shoggoth VFX for Lovecraft Country.
November 23, 2020, 05:44 PM
https://www.provideocoalition.com/after-effects-cl...
Convert any hard-edged binary mask into a sophisticated, variable soft-edged mask for hair and other tricky details.
November 19, 2020, 01:42 PM
https://postperspective.com/autodesk-testing-new-f...
Autodesk is working on updates to its Shotgun creative-project management software that are meant to drive creativity and production efficiency. Shotgun will get machine learning-driven generative scheduling that will enable more accurate bidding, scheduling and resource-planning decisions. Open standards-based, story-in-context integrated editorial/VFX workflows will make it so that updated effects shots can be reviewed in the context of a scene’s latest edit. Continue reading → Novemb...
November 18, 2020, 01:34 PM
https://postperspective.com/vfx-storage-pixomondo-...
By Karen Moltenbrey For studios delivering visual effects, storage is an important and necessary step in the overall process. Artists need unfettered access to files, and any kink in the chain can lead to unnecessary headaches in terms of delays, or worse. Now, remote workflow due to COVID-19 restrictions has added yet one more concern for those maintaining their studio’s storage systems as they ensure problem-free access to files. Continue reading → November 17, 2020 The post VFX St...
November 17, 2020, 06:46 PM
https://www.aotg.com/trapcode-suite-16-and-magic-bullet-suite-14-arrive/
Maxon Drops Two Massive Suite Updates at Once: Trapcode Suite 16 Delivers All-New Physics for 3D Motion Graphics and VFX; Magic Bullet Suite 14 Brings New Color Workflows and More for Color Correction, Finishing and Film Looks.
#vfx#red giant#motion graphics#motion design#trapcode suite#maxon#product updateNovember 17, 2020, 05:53 PM
https://www.provideocoalition.com/gods-of-mars-a-s...
Director Peter Hyoguchi played Unreal years ago, but he never imagined a game engine could be used to make movies. Now he is working on Gods of Mars, a feature-length sci-fi epic made with Unreal Engine.
November 17, 2020, 05:53 PM
https://www.artofvfx.com/fargo-season-4-tornado-by...
Come have a look at the creation of the massive tornado created by the teams of Zoic Studios for the fourth season of FARGO...
November 17, 2020, 02:13 PM
http://www.cgchannel.com/2020/11/maxon-ships-redsh...
Maxon has released the first public beta builds of both the new Blender integration plugin for Redshift, its GPU production renderer, and for the new Metal-native version of Redshift for current Macs.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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