To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Smoke 2015: 3D Tracking

April 15, 2014, 07:44 AM

https://www.youtube.com/watch?v=ubGKUL7hl8Q

http://area.autodesk.com/smoke Go deep into the powerful keying tools and all new 3D tracker in Action. Learn how to analyze a camera solve, export a 3D came...

Smoke 2015: Effects Tools Where You Need Them

April 14, 2014, 07:26 PM

https://www.youtube.com/watch?v=HGKTqz6EU8k

http://area.autodesk.com/smoke Ken LaRue takes a look at the new Timeline FX feature set in Smoke 2015. Learn about compositing, tracking, masking and more, ...

Adding Extra Polish: Plussing Animation in AE

April 14, 2014, 12:38 PM

http://lesterbanks.com/2014/04/adding-extra-polish...

Lesterbanks.com welcomes Daniel Brodesky, who offers a look at plussing animation in After Effects, showing you techniques while walking thought a simple shape layer animation with a strong emphasis on animation.

Jobs Boost from Free Money

April 13, 2014, 05:23 PM

http://animationguildblog.blogspot.ca/2014/04/the-...

British cartoons boom as industry is reanimated by tax relief deal -- Tax credits tipped the balance, says CBeebies boss who has commissioned six new series from homegrown studios...

Retirement Theft

April 13, 2014, 11:26 AM

http://animationguildblog.blogspot.ca/2014/04/reti...

The past few weeks I've talked to various fifty-something members who have a lot of years and cash in Guild retirement accounts, but aren't old enough to cash in. Some are still employed and hanging on to their long-time profession, and some are encountering longer stretches of down-time and wondering what they're going to do for the next fifteen years of their working lives. But no matter where somebody is in their career, they should be aware of this...

Multi-Tile UV Mapping in Maya

April 12, 2014, 06:33 PM

http://lesterbanks.com/2014/04/multi-tile-uv-mappi...

PixelGun Studio’s CG Supervisor Brian Freisinger posts a look at creating and using Multi-Tile UV Mapping in Autodesk Maya. Brian starts out by comparing standard UV mapping versus Multi-Tile UV Mapping which will answer the question, “Why use a Multi-Tile UV solution over Standard UV mapping?”

UV Editing Features and Maya 2015

April 12, 2014, 06:33 PM

http://lesterbanks.com/2014/04/uv-editing-features...

Autodesk’s Technical Specialist Steven Roselle reviews the newest UV editing tools and workflows in Maya 2015. It’s no secret that Maya’s UV tools have been in need of a major overhaul over the last few year. It is with Maya 2015 that forges some new life into the UV workflows that were long forgotten by Autodesk and tended to by scriptures and third party developers. Maya 2015 is the largest release in the UV editor area in recent memory.

Create Selective Sharpening in AE

April 12, 2014, 11:58 AM

http://lesterbanks.com/2014/04/create-selective-sh...

Quincy Gardner shares a quick tip for using a high pass filter effect that will allow you to selectively sharpen areas of your shot in After Effects. Photoshop has a high pass filter readily available, but there is nothing similar in Ae, however that doesn’t stop you from being able to make your own with some of Ae’s available tools.

Autodesk Mudbox 2015 Tips & Tricks

April 11, 2014, 08:23 PM

http://www.cgmeetup.net/home/autodesk-mudbox-2015-...

Autodesk Mudbox 2015 Tips & Tricks presented by Craig Barr, Shawn Hendriks & Hugues Giboire

Animation gets kids thinking about design

April 11, 2014, 02:41 PM

http://www.creativebloq.com/animation/kids-thinkin...

Design is all around us. You already know this but what about the next generation? This brilliant and inspiring new project aims to educate children about how the world is created and where design fits in.

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