To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Editorial house PS260 launches content creation st

August 2, 2018, 04:16 PM

http://www.postmagazine.com/Press-Center/Daily-New...

NEW YORK CITY — Creative editorial house PS260 has launched their own creative content studio, called We Know The Future, which offers in-house production capabilities and advertising solutions across any channel that uses a screen. The offerings will be available in New York and Los Angeles. JJ Lask, PS260’s co-founder/partner/editor, is leading the new content studio from the company’s LA office, with support from all PS260 editors and staff across both offices.

Sidney Wolinsky, ACE, on editing The Shape of Wate

August 2, 2018, 04:16 PM

https://www.youtube.com/watch?v=qrP4TZO67GI

At the 2018 IAVA Panel, Wolinsky discusses the editing challenges presented by The Shape of Water: "My challenge was to keep up the pace, so people follow the story and understand what's going on. It's really the challenge we all face." Hear from leading editors: http://www.avid.com/the-art-of-editing

Jonathan Amos, ACE, and Paul Machliss, ACE on edit

August 2, 2018, 04:16 PM

https://www.youtube.com/watch?v=mbuH2WTAsCE

At the 2018 IAVA Panel, Jonathan Amos and Paul Machliss discuss editing Baby Driver: "On movies these days you're fighting two battles, you're trying to edit the movie but you have to turn stuff over to visual effects, so having two editors helps." Hear from leading editors: http://www.avid.com/the-art-of-editing

Maxon Announces Cinema 4D Release 20

August 2, 2018, 04:16 PM

http://www.studiodaily.com/2018/08/maxon-announces...

Maxon unveiled the latest update to its Cinema 4D design and animation software, including a node-based materials editor and a new system of MoGraph Fields that allows falloff effects to be tweaked by stacking Fields in layers or combining them in groups. “We are excited to be delivering high-end tools and features that will streamline workflow and […] The post Maxon Announces Cinema 4D Release 20 appeared first on Studio Daily.

SIGGRAPH 2018 VR/AR/MR Chair Pol Jeremias on the N

August 2, 2018, 12:36 PM

http://www.studiodaily.com/2018/08/siggraph-2018-v...

SIGGRAPH 2018 will feature a new destination for AR and VR experiences — the Immersive Pavilion. Offering an expanded experiential content program in one large space, the Immersive Pavilion will be “a prime location” for attendees interested in immersive technology, SIGGRAPH 2018 Chair of Virtual, Augmented and Mixed Reality Pol Jeremias told StudioDaily. “We created […] The post SIGGRAPH 2018 VR/AR/MR Chair Pol Jeremias on the New Immersive Pavilion appeared first on Studio Daily.

American Psycho (2000)

August 2, 2018, 12:36 PM

http://feedproxy.google.com/~r/artofthetitle_rss/~...

“I have to return some videotapes.” — Patrick Bateman ...

Pro Media Tools 1.7.2 - Auto Transfer transfer log

August 2, 2018, 12:36 PM

http://www.digitalrebellion.com/blog/posts/pro_med...

Pro Media Tools 1.7.2 adds useful new features to our suite of media management tools for video professionals. Auto Transfer transfer log Auto Transfer, our camera memory card offloading tool, now includes a transfer log. This is a text file that shows you checksums and metadata for each file that was copied. Logs are stored on a per-project basis and you can view the log by going to View > Transfer Log. Export still frames from Video Check Video Check, our QC-checking tool, now allows...

Working With Dynamic Constraints in Maya

August 2, 2018, 12:36 PM

https://lesterbanks.com/2018/08/dynamic-constraint...

Maximilian Schönherr Covers Working With nCloth and Dynamic Constraints in Maya. Maya has both animation constraints and dynamic ones. Although the premise for each is similar, they are for different purposes. Watch this short tutorial

Do you use a compressor or limiter?

August 2, 2018, 12:35 PM

https://www.pro-tools-expert.com/home-page/2018/07...

In this extract from PureMix, Grammy award-winning mixer Andrew Scheps explains the difference between using an insert compressor, a parallel compressor and a limiter on a fuzz bass guitar track.

‘Game of Thrones,’ ‘Stranger Things,’ ‘W

August 2, 2018, 12:35 PM

https://variety.com/2018/tv/awards/emmys-2018-visu...

For the series-launching episode “Out of the Past,” senior vfx supervisor Everett Burrell says the challenge was both clear and complex: to establish a world set three centuries from now.

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