To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Digital Colorist Dave Franks on VR Storytelling wi

August 1, 2016, 02:01 PM

http://www.studiodaily.com/2016/08/digital-coloris...

Proving once again that classic rockers can leverage new media as well as the young'uns, Pure McCartney VR, a five-part series directed by music-video veteran Tony Kaye (American History X, Lake of Fire) and produced by the VR specialists at Jaunt Studios, … more » The post Digital Colorist Dave Franks on VR Storytelling with Pure McCartney appeared first on Studio Daily.

Wandering The Edges Of SIGGRAPH 2016

August 1, 2016, 09:16 AM

http://news.doddleme.com/blogs/post-production/wan...

SIGGRAPH rolled into Anaheim, California, this week and for the first time in a long time, I finally had time to go visit.

Thinkbox Software unveils Vero

August 1, 2016, 09:15 AM

http://www.cgchannel.com/2016/08/thinkbox-software...

Thinkbox Software has announced Vero, an interesting new cloud-based application designed to manage budgeting and cost-tracking for visual effects projects.

Immersive Storytelling 101

August 1, 2016, 05:42 AM

https://amydelouise.wordpress.com/2016/07/31/immer...

Henderson, NV – Today I’ve been surrounded by immersive storytellers, sharing their experiences with virtual reality, CG characters and the future of entertainment. 100 professors and filmmakers are taking this journey with me (several hundred more arrive for the main event starting tomorrow, where we’ll get to “hack VR” among other hands-on experiences). We’re participating […]

Blackmagic Design at #Siggraph2016

July 31, 2016, 04:58 PM

http://www.broadcastbeat.com/blackmagic-design-at-...

Steve Roberts from Blackmagic Design talks with Jaimi Alexander of Broadcast Beat at #Siggraph2016

Trevor Kerr’s Arnold C4D Workflow For “Call of

July 30, 2016, 07:26 AM

http://lesterbanks.com/2016/07/trevor-kerrs-arnold...

Trevor Kerr covers some of the techniques that he used in C4D with Arnold to create his short film, "Call of the Empire". The Post Trevor Kerr’s Arnold C4D Workflow For “Call of the Empire” originally appeared and published on %%BLOGLINK%,by lesterbanks

Blackmagic Design Fusion 8.2 is now available on L

July 30, 2016, 07:24 AM

http://www.dvinfo.net/news/blackmagic-design-fusio...

The world’s most advanced visual effects and motion graphics software is now available on Mac OS X, Windows and Linux! 26 July 2016 — Blackmagic Design today announced that Fusion visual effects software is now available on the Linux platform. Linux is extremely popular in the world’s leading visual effects production companies and this new [...]

Technicolor is building VR and AR projects for com

July 29, 2016, 03:44 PM

https://www.engadget.com/2016/07/29/technicolor-is...

For several years Technicolor has been providing video content for Hollywood movie studios. Now, it'll be working on virtual reality and augmented reality projects as well. The company is opening the Technicolor Experience Center in Culver City, California, to develop technology, platforms, and content for VR and AR.

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