To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Sound of Stranger Things

August 15, 2016, 05:31 AM

https://www.aotg.com/the-sound-of-stranger-things/

This week we chat with the sound team behind Netflix’s hit show Stranger Things Directed by the Duffer Brothers. Joining us are re-recording mixer Adam Jenkins, re-recording mixer Joe Barnett, Sound Designer Craig Henighan and Supervising Sound Editor Brad North.

VFX Behind Race

August 15, 2016, 05:31 AM

https://www.aotg.com/vfx-behind-race/

Excellent making of by MELS about their VFX work on RACE...

Editing the Standoff in The Good, The bad...

August 15, 2016, 05:31 AM

http://oneperfectshotdb.com/news/watch-dont-blink-...

I’ve never been to film editing school, but I’m pretty sure that if there is such a thing, they’re teaching the Mexican standoff scene from Sergio Leone’s THE GOOD, THE BAD, AND THE UGLY. You know the scene I’m talking about, it comes right at the film’s climax and involves the characters portrayed by Clint Eastwood, Lee Van Cleef, and Eli Wallach locked in a staring contest over just who’s going to walk away with the loot. It’s the scene that launched a thousand gifs and it is a...

Sunday Sound Thought 33 – So Many Different Ways

August 14, 2016, 01:50 PM

http://designingsound.org/2016/08/sunday-sound-tho...

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… If you’re not on the Facebook Sound Design group (the one with […]

Unique metal atmospheres, lots of game foley, voic

August 14, 2016, 07:25 AM

http://www.asoundeffect.com/new-game-metal-sound-e...

This week we have five new sound libraries with three that are ready to be implemented into your game, featuring sounds of AI, UI, gun foley, body foley, and doors, item sounds and wind. We also have recordings of metal as it is captured in an automotive shop with a close mono and distant stereo pair, as well as outdoors across desolate, rolling landscapes with contact mics attached to fences and rails. If you’re looking for a specific or versatile library, this recap has something for you!

The Sound of Suicide Squad with Richard King

August 14, 2016, 07:25 AM

https://www.aotg.com/the-sound-of-suicide-squad-with-richard-king/

This week we chat with Supervising Sound Editor and Sound Designer Richard King about his recent work on the DC comic movie Suicide Squad directed by David Ayers.

Review - Gravity By Heavyocity

August 14, 2016, 07:25 AM

https://www.aotg.com/review-gravity-by-heavyocity/

In this video review Pro Tools Expert team member Dan Cooper takes a look at a Kontakt virtual instrument Gravity, a pad, hit and riser VI by Heavyocity. Thanks to our friends at Plugin Boutique for sorting us out with a copy for this review.

Weekend Reads - Aug 13 2016

August 13, 2016, 12:35 PM

http://www.digitalrebellion.com/blog/posts/weekend...

To Surprise a VoiceThe art of subtitles.A brief history of TV shows' opening credit sequencesHow opening title sequences evolved over the decades.How Sony, Microsoft, and Other Gadget Makers Violate Federal Warranty LawYou have a lot more control over devices you own than you'd think.The Evolution of Steven Spielberg [video]Chart Spielberg's directing evolution from Escape to Nowhere to the BFG.Movie written by algorithm turns out to be hilarious and intenseWatch Sunspring, a short sci-fi...

5 Simple Ways to Find Your First Clients

August 13, 2016, 12:35 PM

https://fstoppers.com/business/5-simple-ways-find-...

So, you’ve got your portfolio finished. You have strong images that display the work that you want to be hired for. Your website is branded in a way that appeals to your target market. Your business cards are all set to go. So why aren’t clients flying through your door?

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