To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Les Voyageurs de l'Espace: Making Of by Mathematic

March 17, 2016, 09:26 AM

https://www.aotg.com/les-voyageurs-de-lespace-making-of-by-mathematic/

Mathematic have released a making of about their work on TOTAL “Les Voyageurs de l’Espace”...

Why Director's Should Know Editing

March 17, 2016, 09:25 AM

http://www.jamuura.com/blog/directors-quotes-impor...

So here we have compiled a few quotes from brilliant directors, telling why it's important for a director to know editing!

Rigging a Simple Cartoon Character in Cinema 4D

March 17, 2016, 09:25 AM

http://greyscalegorilla.com/tutorials/rigging-a-si...

In this tutorial, I’m going to introduce you into the world of rigging in Cinema 4D by showing you a workflow I use to easily create a simple cartoonish arm & leg IK rig. Normal IK rigs bend sharp at the elbow and knees of characters but it’s hard to get a smooth bend like a cartoon character.

DPA Microphones Shines Bright at the 88th OSCARS

March 17, 2016, 07:46 AM

https://www.aotg.com/dpa-microphones-shines-bright-at-the-88th-oscars/

d:dicate 4011A Cardioid and d:vote 4099 Instrument Microphones Deliver Pristine Sound for Orchestra's Musical Accompaniments

#dpa microphones
BÁSICO: Mejoras de audio en Final Cut Pro X

March 17, 2016, 05:32 AM

http://www.finalcutpro.es/2016/03/basico-mejoras-a...

Todos los programas de montaje incluyen herramientas para optimizar el audio. La complejidad de su manejo hace que, en muchos casos, la tarea de trabajar el sonido sea muy delicada o bien se deje para programas específicos, como ProTools o Logic, en manos de especialistas. En Final Cut Pro X nos encontramos con una enorme cantidad [...] La entrada BÁSICO: Mejoras de audio en Final Cut Pro X aparece primero en finalcutpro.es.

Avid Shared Storage for Smaller Creative Teams

March 17, 2016, 05:31 AM

http://www.avidblogs.com/avid-shared-storage-small...

The article Avid Shared Storage for Smaller Creative Teams by Bob Russo appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

Roll bones in HumanIK: Maya LT 2016 Ext.3

March 17, 2016, 05:31 AM

https://www.aotg.com/roll-bones-in-humanik-maya-lt-2016-ext-3/

The HumanIK animation system in Maya LT now supports up to 5 roll bones per limb. Using roll bones in a limb helps animators distribute the deformations of their model during an animation, helping to avoid the candy-wrapper effect that can occur when a limb turns on its own axis. Additionally, the HumanIK UI has received a visual update that helps simplify use and makes it easier to navigate the HumanIK skeleton.

New Sony slog LUTS Available

March 17, 2016, 05:31 AM

http://eriknaso.com/2016/03/16/new-sony-slog-luts-...

Two new LUT’s for using in Resolve or any software that reads.cube files are available from Sony. I tried them out and I think they work great. This is from the FS7 with slog2/sgamut CINE Ei.

NewTek TriCaster Advanced Edition With NDI Is Here

March 16, 2016, 04:33 PM

http://www.videoguys.com/blog/newtek-advanced-edit...

Today NewTek released NewTek TriCaster Advanced Edition 2.0 software for TriCaster. In addition to upgrading your TriCaster with additional features and tools, this update includes the long awaited, much hyped NewTek NDI (Network Device Interface) enabling switching and mixing over IP! If you already own Advanced Edition you can download the newest version FREE from Read More The post NewTek TriCaster Advanced Edition With NDI Is Here!! appeared first on Videoguys Blog.

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