It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 10, 2015, 08:40 AM
http://www.3dvf.com/actualite-14069-siggraph-2015-...
We continue our coverage of research SIGGRAPH 2015 with Animating Human Dressing . This publication signed Alexander Clegg , Jie Tan , Greg Turk , C. Karen Liu , concerns animating 3D humanoid models getting dressed.
August 8, 2015, 07:31 PM
http://lesterbanks.com/2015/08/c4d-r17-spline-tool...
Cinema 4D R17 brings new spline tool enhancements making it easier to draw splines in Cinema 4D and includes sketching, smoothing & boolean commands. The Post C4D R17 Spline Tool Revisions originally appeared and published on %%BLOGLINK%,by lesterbanks
August 7, 2015, 11:10 PM
http://lesterbanks.com/2015/08/valencia-spain-in-3...
Valencia Spain completely modeled in google earth, this is incredible. To view the entire city modeled in 3D visit Valencia, Spain in Google Earth . To learn more or to start modeling buildings for Google Earth, check Building maker, and Sketchup.
August 7, 2015, 05:32 PM
http://www.studiodaily.com/2015/08/pixar-licenses-...
Pixar is licensing Nvidia's quasi-Monte Carlo QMC) GPU-based rendering technology as part of a multi-year strategic agreement between the two companies. QMC rendering methods increase the efficiency of rendering processes, especially when used in massively parallel implementations such as those provided … more » The post Pixar Licenses Quasi-Monte Carlo Rendering Methods from Nvidia appeared first on Studio Daily.
August 7, 2015, 05:30 PM
https://news.creativecow.net/story/879505
(SANTA CLARA, California--August 7, 2015) To accelerate production of its computer-animated feature films and short film content, Pixar Animation Studios is licensing a suite of NVIDIA technologies related to image rendering, the companies announced today.
August 7, 2015, 07:17 AM
http://www.cgmeetup.net/home/houdini-15-sneak-peek...
Whats new in Sidefx Houdini 15? Houdini 15 introduces new modeling, rendering and animation tools for generalists, animators, lighters, game makers and VFX artists. This brings Houdini to a bigger part of the pipeline while the VFX tools become faster and more efficient at handling big data.
August 6, 2015, 08:31 AM
http://lesterbanks.com/2015/08/comparing-render-en...
Blender Guru's Darío Baldi compares some popular render engines, with insights into how they compare to Blender Cycles
August 5, 2015, 11:12 AM
http://lesterbanks.com/2015/08/what-does-3d-animat...
Dean Wright tries to find out what 3D Animation costs based on his research.
August 5, 2015, 08:23 AM
http://lesterbanks.com/2015/08/maxon-unveils-cinem...
Maxon takes the wraps off of Cinema 4D R17 and adds a new render layer and take system
August 5, 2015, 08:20 AM
https://www.aotg.com/blenderlounge-review-matalogue/
Matalogue est un Addon de Greg Zaal qui permet de gérer sa scène depuis le node Editor.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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