To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Autodesk Stingray Real-Time Engine for 3ds Max

August 3, 2015, 08:06 AM

http://www.cgmeetup.net/home/autodesk-stingray-rea...

Autodesk Stingray Engine Extends the Revit to 3ds Max workflow for Interactive BIM Models. The new Stingray engine is a real-time engine that connects directly attaches to 3ds Max allowing you to make your BIM informed visualizations fully interactive.

Down-Sized

August 2, 2015, 04:29 PM

http://animationguildblog.blogspot.com/2015/08/dow...

... Visual-effects company Stereo D, which last summer announced plans to open a Toronto office, notified the state earlier this year that in June it would be laying off more than 225 employees, including 75 temporary employees.

3ds Max Ragdoll Tutorial

August 2, 2015, 10:31 AM

https://www.aotg.com/3ds-max-ragdoll-tutorial/

In this 3ds Max tutorial I show how to do Ragdoll simulations using the MassFX engine. You can use this technique with a 3d scanned model of your actor to achieve some very interesting ragdoll effects for film and VFX.

Creating an Inner Glow Effect in C4D With Splines

August 1, 2015, 09:48 PM

http://lesterbanks.com/2015/08/inner-glow-effect-c...

create an easy inner glow effect in Cinema 4D by linking lights and splines together

Cinema 4D Tutorial : learn. Xpresso ‘Write-On’

August 1, 2015, 09:48 PM

https://www.aotg.com/cinema-4d-tutorial-learn-xpresso-write-on/

Learn how to use Xpresso and other native Cinema 4D tools to create this ‘write-on’ effect and take advantage of the great array of tools Cinema 4D offers to work with splines. In many ways they surpass the abilities of Illustrator in simplicity and ease of use.

Commander is a Universal Launcher for After Effect

July 31, 2015, 11:19 AM

http://lesterbanks.com/2015/07/commander-universal...

New Commander tool for after effects offers a super fast way to work, by typing searches for commands for menus, scripts, effects or presets.

Animation Addicts 100th Episode Spectacular!

July 31, 2015, 11:19 AM

http://www.rotoscopers.com/2015/07/31/animation-ad...

Morgan, Mason, and Chelsea are celebrating the 100th episode of the Animation Addicts Podcast by coming together for the first time ever! Join them as they reminisce on good times and great memories from the podcast over the years!

Create a 3D Animated Logo in Cinema 4D and After E

July 30, 2015, 11:14 AM

http://www.premiumbeat.com/blog/create-a-3d-animat...

Let’s learn how to turn a flat 2D image into a 3D animated logo with Cinema 4D and After Effects. Whether it’s for a customer project or for your own purposes, you may need to take a great 2D image and turn it into a 3D logo. While this may seem like a daunting task, it really

SIGGRAPH Embraces Immersive Content with First VR

July 29, 2015, 04:11 PM

http://www.studiodaily.com/2015/07/siggraph-embrac...

SIGGRAPH's new VR Village is ground zero for immersive content, providing a "360-degree immersion dome" for demonstrating virtual realitry, augmented reality, and full-dome cinema content. "For the debut of SIGGRAPH's VR Village, my co-chair Denise Quesnel and I wanted to … more » The post SIGGRAPH Embraces Immersive Content with First VR Village appeared first on Studio Daily.

Behind the Scenes of Henry

July 29, 2015, 07:59 AM

http://www.cgmeetup.net/home/behind-the-scenes-of-...

Oculus Story Studio video released on the day of Henry’s Premiere. Featuring Oculus Founders Palmer Luckey, Nate Mitchell, Brendan Iribe and Oculus Story Studio Creative Director Saschka Unseld.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.