To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

My free Apple Motion webinar: Exploring animation

July 24, 2015, 12:01 PM

http://alex4d.com/notes/item/my-free-apple-motion-...

It took me years before I got my mind around Apple Motion. I spent a long time trying to learn how to do complex multi-layer keyframed motion graphics like I used to make in Adobe After Effects. I clicked with Motion once I had a more straightforward task: make a simple plugin for Final Cut Pro X. After making many Final Cut plugins and motion graphics sequences with Motion, I've come to know it well. One of the two sessions I taught at the 2015 FCPX Creative Summit was about using Motion...

DreamWorks Campus Sold Yet Again

July 24, 2015, 12:00 PM

http://www.rotoscopers.com/2015/07/24/dreamworks-c...

Just five months after the DreamWorks Animation campus in Glendale had been sold, it has been sold yet again, going for $30 million more than it did 5 months ago.

A Guide For Realtime PBR Rendering in Cinema 4D

July 23, 2015, 07:17 AM

http://lesterbanks.com/2015/07/a-guide-for-realtim...

A comprehensive guide for rendering with realtime PBR in Cinema 4D tips for best results when using FrostSoft's PixelBerg and other realtime tools.

3DS Max 2016 review

July 23, 2015, 07:11 AM

http://cgpress.org/archives/cgreviews/3ds-max-2016...

This year Autodesk has released version 2016 of its 3D Swiss Army knife application. 19 years after its initial release in April 1996 (or 25 years, if you want to count all the way back to 3D Studio), the software is still going strong. Other 3D software, however, have grown in capabilities and popularity on the side, offering stronger competition. Be it motion graphics, Archviz, video games or VFX, 3DS Max is not alone.

Unreal Motion Graphics in Unreal Engine 4

July 23, 2015, 07:11 AM

https://www.aotg.com/unreal-motion-graphics-in-unreal-engine-4/

Take a look at this insightful tutorial as Kyle Horwood shows you how to create interactive menu systems using UE4's built-in Unreal Motion Graphics system!

Advanced Screen Replacement Techniques

July 22, 2015, 02:43 PM

http://lesterbanks.com/2015/07/advanced-screen-rep...

Walkthrough of a challenging screen replacement shot with focus issues, motion blur, obstructions.

How to Add Dust to Any Model in Blender

July 22, 2015, 07:17 AM

http://www.cgmeetup.net/home/how-to-add-dust-to-an...

Learn how you can easily add a layer of dust to the surface of any model in blender.

See the proposed dev schedule for Blender 2.8

July 22, 2015, 07:17 AM

http://www.cgchannel.com/2015/07/see-the-proposed-...

Blender Foundation chairman Ton Roosendaal just posted the Foundation’s proposal for Blender development over the next year – which is, essentially, not to do any major releases, to give the devs time to regroup.

Disney’s Leon Silverman to Get HPA Lifetime Achi

July 21, 2015, 03:10 PM

http://www.studiodaily.com/2015/07/disneys-leon-si...

Longtime Hollywood post fixture Leon Silverman—a founder of the Hollywood Post Alliance (HPA) and president since the group's inception in 2002—is receiving the HPA's Lifetime Achievement Award this year. Silverman will accept the award at HPA's annual awards gala, scheduled for … more » The post Disney’s Leon Silverman to Get HPA Lifetime Achievement Award appeared first on Studio Daily.

Easily Keyframe Particle Color Over Time in C4D

July 21, 2015, 03:10 PM

http://lesterbanks.com/2015/07/easily-keyframe-par...

Easily change the color or transparency of a particle over its lifespan in Cinema 4D by adding keyframes to the material reference.

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