To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Control Dynamics with Follow Position in Cinema 4D

July 29, 2015, 07:59 AM

http://www.cgmeetup.net/home/how-to-control-dynami...

Quick C4D tip on Dynamics and how to control them with Follow Position.

Chaos Group Releases V-Ray 3.1 for Maya

July 28, 2015, 03:44 PM

http://www.awn.com/news/chaos-group-releases-v-ray...

SOFIA, BULGARIA -- Chaos Group has announced the immediate availability of V-Ray 3.1 for Maya. V-Ray 3.1 for Maya contains over 100 new and modified features, including Maya 2016 compatibility, numerous V-Ray RT GPU enhancements and two VR cameras. The free update also offers more efficient handling of proxy objects, an improved global illumination algorithm, and faster rendering performance.

Technicolor Bolsters Animation and Games Division

July 28, 2015, 03:44 PM

http://www.awn.com/news/technicolor-bolsters-anima...

Technicolor is expanding the company’s Animation and Games division with the appointment of Sean Mullen as Creative Director and David Kern as Games Technical Director. Mullen and Kern will be based at Technicolor’s animation studio in Bangalore, India. In addition, Owen Hurley, the studio’s previous Creative Director, has assumed a larger role in creative management and execution as Executive Director of Creative, based at the company’s Hollywood headquarters. Hurley will continue to re...

V-Ray 3.1 for Maya 2016

July 28, 2015, 07:52 AM

http://www.cgmeetup.net/home/v-ray-3-1-for-maya-20...

V-Ray 3.1 for Maya contains over 100 new and modified features, including support for Maya 2016. Here is a glimpse of what’s new.

Sculpting Head Region in 3D Coat

July 28, 2015, 07:52 AM

http://www.cgmeetup.net/home/sculpting-head-region...

In this video, a spherical eyelid layer/object is merged with the head, in order to achieve a clean sculpt of the eyelids with minimal time and effort expended and continuing to sculpt in the head region.

How to use IMAGE PLANES for character modeling in

July 27, 2015, 07:34 AM

http://cgvilla.com/2015/07/27/how-to-use-image-pla...

Maya’s Image Planes are a powerful tool: by using reference images directly in the Maya viewport, 3D modelers can create much more realistic and dynamic models, more quickly, in Maya!

24 fps straight to 24 or in a 30 skipping 2's and

July 26, 2015, 07:24 AM

https://blogs.creativecow.net/blog/13824/24-fps-st...

A Video Timecode metadata frame assignment for each frame of video happens at the moment that master clip is created and displayed in that Avid Bin.

China Rising

July 26, 2015, 07:24 AM

http://animationguildblog.blogspot.com/2015/07/chi...

So the Middle Kingdom is (finally?) creating animated entertainment that its citizens want to see...

Creating Realistic Outdoor Lighting with Cycles

July 25, 2015, 09:34 PM

http://lesterbanks.com/2015/07/realistic-outdoor-l...

Andrew Price covers the basics for creating effective outdoor lighting scenarios using IBL's.

July 1st Chicago C4D Meet Up at Protokulture with

July 24, 2015, 03:03 PM

http://greyscalegorilla.com/blog/2015/07/houdini-b...

Tyler Scheitlin of Protokulture demonstrates some of the capabilities of the Houdini Bridge beta at the most recent ChicagoC4D meet up.

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