To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

CGI & VFX Breakdowns:

March 28, 2017, 05:42 AM

https://www.aotg.com/cgi-vfx-breakdowns/

Enjoy the insightful and amazing VFX Breakdown work for the film "Terminator Genisys" by the talented team at MPC! MPC's work included recreating a ‘young Arnold’ T-800 digital character, Endoskeletons, an explosive battle at LAX, various CG set extensions and FX work.

Chris Ryan joins FuseFX Vancouver as CG Supervisor

March 27, 2017, 05:43 PM

http://www.postmagazine.com/Press-Center/Daily-New...

VANCOUVER — FuseFX Vancouver (http://fusefx.com) has hired CG supervisor Chris Ryan, who will lead the facility’s 3D team on television projects, including Zoo and  Timeless. He brings more than 20 years of senior level experience in CG, and credits on more than 75 motion picture and television productions.

CG Supervisor Chris Ryan to Head 3D at FuseFX Vanc

March 27, 2017, 05:42 PM

http://www.studiodaily.com/2017/03/cg-supervisor-c...

CG supervisor Chris Ryan has been hired by FuseFX Vancouver, where he will head up the 3D department for TV shows including Zoo and Timeless, the company said. At the same time, the company announced that Richard Greenwood had been promoted to head … more » The post CG Supervisor Chris Ryan to Head 3D at FuseFX Vancouver appeared first on Studio Daily.

CG Supervisor Chris Ryan Joins FuseFX Vancouver as

March 27, 2017, 05:42 PM

http://www.broadcastbeat.com/cg-supervisor-chris-r...

Award-winning visual effects company continues to grow its Canadian location. VANCOUVER— FuseFX Vancouver has hired visual effects veteran Chris Ryan as CG Supervisor as part of a general expansion of its presence in British Columbia. Ryan will lead the facility’s enlarged 3D team on television projects including Zoo and Timeless. He brings more than 20 ...

Adobe AI technique might kill the green-screen

March 27, 2017, 05:41 PM

https://thestack.com/world/2017/03/15/adobe-develo...

Researchers at Adobe have collaborated with the Beckman Institute for Advanced Science and Technology to develop a new system, based on deep convolutional neural networks, which can extract foreground content from its background intelligently and accurately – and with no need for the blue/green-screen techniques which have dominated cinema for nearly a century.

CG Garage Podcast #115 | Jeff White – ILM

March 27, 2017, 05:41 PM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Iconic monster with a heart of gold Kong is back on the big screens in “Kong: Skull Island”—and this time he’s bigger than ever. For this podcast, Chris managed to tempt Jeff White, the movie’s visual effects supervisor, away from wrangling enormous creatures and into talking about how exactly his team brought Kong to life.

How to Build a Deformer in Houdini With VOPS

March 27, 2017, 09:19 AM

http://lesterbanks.com/2017/03/build-deformer-houd...

When Tim van Helsdingen had to do a lot of deformations on animated objects with high polygon counts in Houdini, he used a technique for making his own deformer using VOPS. The reason is that The Post How to Build a Deformer in Houdini With VOPS originally appeared and published on %%BLOGLINK%,by lesterbanks

The VFX of T2 Trainspotting

March 27, 2017, 09:18 AM

http://cinefex.com/blog/vfx-t2-trainspotting/

In 1996, director Danny Boyle tapped into the fashionable ‘Cool Britannia’ movement with Trainspotting, adapted from the novel by Irvine Welsh. With its colorful characters, frank depiction of heroin use, and Ewan McGregor’s unforgettable dive into a public washroom toilet, the black comedy enjoyed both critical acclaim and box office success, and captured the zeitgeist of an era.

ILM Creatures on Kong's Skull Island

March 27, 2017, 05:25 AM

https://www.fxguide.com/featured/ilm-creatures-on-...

Skull Island is a re-imagined version of the classic King Kong story. Kong's uncharted Skull Island is inhabited by physically real looking creatures that have evolved into much larger versions of those found elsewhere on earth. There is also an indigenous human population that has, thanks to Kong, survived for generations.

Comparing Pipe Modeling Techniques in Blender

March 25, 2017, 11:55 AM

http://lesterbanks.com/2017/03/comparing-pipe-mode...

Creating flexible tube shapes or a pipe in Blender? As with all 3D processes, there are a couple of avenues that can be explored. Do you use polygons? Do you use splines? What are the The Post Comparing Pipe Modeling Techniques in Blender originally appeared and published on %%BLOGLINK%,by lesterbanks

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