To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Mash 3 for Maya

April 8, 2014, 11:38 AM

http://lesterbanks.com/2014/04/mash-3-maya-announc...

MainFrame’s MASH has made great headway into getting a simple to use and powerful procedural tools for Maya. If you have a Maya user and ever looked longingly at Cinema 4D’s MoGraph module and its capabilities, MASH is definitely for you.

Mix Multiple Audio Tracks in Maya

April 8, 2014, 11:37 AM

http://lesterbanks.com/2014/04/mix-multiple-audio-...

How many times have you used multiple audio clips in the Maya Trax editor as scratch audio, or a guide to animate from, only to find that only one of them will show up in a play blast? It is beyond frustrating, and has been a problem in Maya for as long as I can remember.

Updated Light Analysis Extension for Revit technol

April 7, 2014, 10:10 AM

http://feedproxy.google.com/~r/ItsAliveInTheLab/~3...

The Revit 2014 Daylighting Analysis plug-in uses the Autodesk 360 Rendering cloud service to perform very fast and physically accurate daylighting analyses from within Revit. With this update, the technology preview has been renamed to the Light Analysis Extension for... (...)

Opening Titles for "In The High Country"

April 7, 2014, 08:40 AM

http://coatofarmspost.com/in-the-high-country/

This blog post discusses the process in shooting "In The High Country." Director/DP Joel Wolpert had to run with athlete Anton Krupicka up Colorado mountains while filming. We also discuss creating the opening sequence titles in Cinema 4D and After Effects. Check it out!

Food for Thought: The Art of the Explainer

April 7, 2014, 08:36 AM

http://coatofarmspost.com/food-for-thought-the-art...

Coat of Arms' discusses what goes into creating an animated explainer video for Restaurant.com. Including, IK rigs, illustration style and other important technical factors.

Creating a Graphics Package

April 7, 2014, 04:31 AM

http://coatofarmspost.com/creating-a-graphics-pack...

A graphics package brands a video while giving it a polished look and saves producers and artists time when creating videos in a series. Instead of hiring a graphic designer to manipulate graphics for each episode, a well-designed package allows an editor, assistant editor, or producer to manipulate the text while branding remains the same.

Magic Wand Tool Preset for AE

April 5, 2014, 07:11 PM

http://lesterbanks.com/2014/04/magic-wand-tool-pre...

Mikey Borup shares his preset he created for After Effects that kind of acts like the Photoshop Magic Wand or Quick Selection Tool. The Magic Wand Tool for After Effects can easily “select” and knock out specified areas of your After Effects Layer.

DreamWorks Animation selects FLIX to innovate stor

April 5, 2014, 11:37 AM

http://www.broadcastbeat.com/index.php/dreamworks-...

London, 26 March 2014 –  Leading software developer The Foundry has announced that DreamWorks Animation has adopted the FLIX software solution for use in the pre-production of animated features.   DreamWorks Animation, creators of films including Turbo, The Croods, Madagascar, Kung-Fu Panda and Shrek, will be using the solution on new upcoming projects. According to DreamWorks Animation writer, animator and director Jill Culton, “FLIX has […]

Creating an Aim Transformation With Maya

April 5, 2014, 11:33 AM

http://lesterbanks.com/2014/04/creating-aim-transf...

Pedro Bellini walks through the process of creating a manual aim set up in Maya, using the Maya Python API. Using only math operations and the Maya Python API, Pedro creates a similar set up to the Maya default Aim Constraint. Using the same techniques that are revealed in the tutorial, you should easily be able to create your own DG Aim Node for Maya.

Cinema 4D Tutorial | Model a Submarine

April 5, 2014, 11:31 AM

http://www.mographcandy.com/blog/2014/4/5/cinema-4...

Mograph Candy is a destination for learning motion graphics and 3D animation using After Effects, Cinema 4D, and Premiere.  We have tons of free Cinema 4D tutorials so you can learn tips and tricks to help speed up your motion graphics and broadcast editing workflow.

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