It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 17, 2014, 07:49 AM
http://www.blenderguru.com/new-competition-what-re...
How was Stonehenge really formed? What’s causing ships to sink at the Bermuda Triangle? And what were those strange noises in the sky from 2012?
April 16, 2014, 07:54 AM
http://animationguildblog.blogspot.ca/2014/04/mayb...
The Street isn't sure about the economic health of Mr. Peabody and Sherman.
April 16, 2014, 07:54 AM
http://www.cgmeetup.net/home/guerilla-render-passe...
Guerilla Render 1.0 – 201 Render Passes – Layers : How to manage the render passes in Guerilla
April 15, 2014, 10:11 PM
http://www.cgchannel.com/2014/04/autodesk-to-launc...
Creating an asset for DOTA 2 in Maya LT. Autodesk is to make the cut-down games edition of Maya available on Steam on 22 April, on a $50-per-month pay-as-you-go subscription.
April 15, 2014, 03:51 PM
http://www.pixarpost.com/2014/04/ratatouille-adven...
Nearly five years in the making, Disneyland Paris has just announced the official Date of Ratatouille the Adventure - set to open on July 10, 2014. In a video teaser released by Disneyland Paris, we are treated to a quick behind-the-scenes look into this new attraction.
April 15, 2014, 03:51 PM
http://lesterbanks.com/2014/04/workflow-realflow-s...
Kamel Khezri shares a quick look at using RealFlow simulations in Cinema 4D. Offering a peak into the workflow that is involved in importing RealFlow simulations (as a real wave sim) into Cinema 4D. There is also a brief bit on how to prepare your scene for rendering.
April 15, 2014, 12:54 PM
http://lesterbanks.com/2014/04/vectorizer-pro-chan...
There have been a few people who have offered a look at the Tools4D Vectorizer plugin for Cinema 4D. There is a reason for this.
April 15, 2014, 07:46 AM
http://www.creativeplanetnetwork.com/the_wire/2014...
Los Angeles, CA – Thinkbox Software today launched Krakatoa C4D, the first version of its high-volume particle renderer for MAXON CINEMA 4D, which is compatible with R14 and R15 running on OSX and Windows operating systems. Also available for Autodesk® Maya® and Autodesk® 3ds Max®, Krakatoa provides a powerful pipeline for quickly acquiring, caching, transforming, modifying, shading and rendering billions of particles.
April 15, 2014, 07:44 AM
https://www.youtube.com/watch?v=ubGKUL7hl8Q
http://area.autodesk.com/smoke Go deep into the powerful keying tools and all new 3D tracker in Action. Learn how to analyze a camera solve, export a 3D came...
April 14, 2014, 12:38 PM
http://lesterbanks.com/2014/04/adding-extra-polish...
Lesterbanks.com welcomes Daniel Brodesky, who offers a look at plussing animation in After Effects, showing you techniques while walking thought a simple shape layer animation with a strong emphasis on animation.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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