To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

SIGGRAPH 2015 Report: Day 1

August 13, 2015, 04:24 PM

http://www.awn.com/blog/siggraph-2015-report-day-1

After a fantastic Siggraph 2014 in Vancouver, I was looking forward to seeing what Los Angeles could deliver. The last time I was here for Siggraph was in 2008 and I remember it well because Softimage held a legendary party involving Vanilla Ice and Ron Jeremy.

Inside ILM's secret Star Wars virtual reality lab

August 13, 2015, 12:37 PM

https://www.aotg.com/inside-ilms-secret-star-wars-virtual-reality-lab/

ILMxLab is the VR and augmented reality think-tank from Industrial Light & Magic. Their mission? Create the future of entertainment. And you’d better believe...

Interview with Gerphil Niebur, RebusFarm

August 13, 2015, 09:17 AM

https://www.aotg.com/interview-with-gerphil-niebur-rebusfarm/

RebusFarm's Gerphil Niebur talks about the impressive benefits of using their services

FANTASTIC FOUR: François Dumoulin – VFX Supervi

August 13, 2015, 09:17 AM

http://www.artofvfx.com/?p=12942

During his last appearance on The Art of VFX, Francois Dumoulin had explained in detail the work of Rodeo FX for LUCY. He then worked on CINDERELLA. Today he talks about the reboot of FANTASTIC FOUR.

animago AWARD: Nominees Entries 2015

August 13, 2015, 09:17 AM

http://www.artofvfx.com/?p=13005

The nominees for animago AWARD 2015 have been announced!

SIGGRAPH 2015 : Continuous Calibration, outil de c

August 13, 2015, 09:17 AM

http://www.3dvf.com/actualite-14115-siggraph-2015-...

Motion Analysis Corporation , which specializes in motion capture, unveiled at SIGGRAPH its new tool: Continuous Calibration . This is a calibration system with self-diagnosis and self-correction. This functionality will join Cortex . The motion capture software available from Motion Analysis According to the publisher, this novelty will greatly simplify the calibration: After installing the hardware and calibrated, the tool itself will reflect current problems: stroke given by mistake in a trip...

Interview with Gilles Deschaud - 3D Printing filmm

August 13, 2015, 05:40 AM

https://www.aotg.com/interview-with-gilles-deschaud-3d-printing-filmm/

Interview with filmmaker Gilles-Alexandre Deschaud spent two years 3D printing 2,500 parts to create each frame of the film. From the characters to the set, all elements were printed using the Formlabs’ Form 1+ SLA 3D Printer. Each precise detail comes together to form a beautiful representation of a magical world.

The problem that 8K has to overcome: Motion Blur

August 13, 2015, 05:37 AM

http://www.redsharknews.com/technology/item/2789-t...

It's an unfortunate situation to say the least, but the fact is that motion blur can completely wipe out the advantages of very high resolution video. 8K4K300 fps300fpsMotion Blur

SIGGRAPH 2015: Day 2 - Microbots, Mountains & Memb

August 13, 2015, 05:36 AM

http://www.postmagazine.com/Post-Blog/2015/August/...

Today was hands down the best day I've ever had at SIGGRAPH in my many years of attending, and I thought I would reflect on something for a moment that anyone working in this industry should consider. As I'm sitting here in my living room at midnight writing this recap with a snifter of cognac in hand, prepared to head outside afterwards to catch a glimpse of the perseid meteor shower, my wife sleeping in the chair next to me and my son fast asleep in the other room, it occurs to me that a...

RealFlow and Aotg.com Present Avengers VFX AMA

August 13, 2015, 05:35 AM

http://cgvilla.com/2015/08/12/realflow-and-aotg-co...

On August 19th, join Aotg.com and Tim Hanson to discuss the VFX and post process of The Avengers: Age of Ultron. Ask him about his process, techniques, the tools he uses, and more!.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.