To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Working With the Arnold Car Paint Shader in Cinema

October 2, 2018, 12:45 PM

https://lesterbanks.com/2018/10/arnold-car-paint-s...

MographPlus Shows how to Get Great-Looking Results From Arnold Car Paint Shader. Plenty of third-party renderers will have utilitarian shaders and toolsets, such as a shader for creating auto renders. Arnold is no exception by

Working With Houdini’s Flowmap Visualize Game To

October 2, 2018, 12:45 PM

https://lesterbanks.com/2018/10/houdini-flowmap-vi...

Paul Ambrosiussen Shows How FlowMap Visualize Game Tools Can Show Flowmaps Right in the Houdini Viewport. Houdini’s Game Development Toolset is a free set of tools that are developing independently of the Houdini release cycle.

SIGGRAPH ASIA IN TOKYO: A SNEAK PEEK

October 2, 2018, 12:45 PM

https://vfxblog.com/2018/10/02/siggraph-asia-in-to...

It’s not long now until SIGGRAPH Asia hits Tokyo. The computer graphics event begins December 4th, and runs at the Tokyo International Forum until December 7th.

Camerimage Will Award Carol Littleton the Editors

October 2, 2018, 12:44 PM

https://variety.com/2018/artisans/awards/the-big-c...

Carol Littleton, whose work spans “E.T. the Extra-Terrestrial.” “The Big Chill, “Twilight” and “A Walk in the Woods,” will receive the award for Editor with Unique Visual Sensitivity at the Camerimage Film Festival, which will take place from Nov. 10 to 17 in Bydgoszcz, Poland.

RTW Presents TM9 19-Inch Rack-Mount at AES 2018

October 2, 2018, 12:43 PM

https://www.aotg.com/rtw-presents-tm9-19-inch-rack-mount-at-aes-2018/

RTW, a leading vendor of visual audio meters and monitoring devices for professional broadcast, production, post production and quality control, will showcase its new 19-inch 4U rack-mount (MA4U) version of its TM9 TouchMonitor at AES 2018 (Booth 504G – Avid Pavilion). The reconfigured unit brings all the audio monitoring features of the standalone RTW TM9 in a new design that is more easily accessible to users in studio settings.

#rtw
Blackmagic Joins Netflix Post Technology Alliance

October 2, 2018, 09:44 AM

https://www.aotg.com/blackmagic-joins-netflix-post-technology-alliance/

Blackmagic Design today announced that it has joined the new Netflix Post Technology Alliance and that DaVinci Resolve, its professional editing, visual effects, motion graphics, color correction and audio post production software, was chosen for three of the alliance’s four technology categories: “Color Grading,” “Editorial” and “IMF & Media Encoding.” Blackmagic Design’s URSA Mini 4.6K and URSA Mini Pro were also chosen in the alliance’s “Camera” category.

#blackmagic design#davinci resolve#ursa mini pro
Maya tips for Symmetry and Coloring UV Shells

October 2, 2018, 09:18 AM

https://lesterbanks.com/2018/10/maya-tips-symmetry...

Malcolm Andrieshyn Shares Some tips for Painting Selections, Working With Maya Symmetry and how to Easily color UV Shells. Part-6 continuation of Maya Modeling Tips and Secrets series by Malcolm Andrieshyn (Malcom341) shows some tips

This Maze of Screams and Whispers is as Unsettling

October 2, 2018, 09:18 AM

http://designingsound.org/2018/10/02/this-maze-of-...

Rafael De Cardenas, visionary designer, and Sahra Motalebi, sound artist, combined to bring an eerily unsettling, yet super aesthetic environment based on the design of the maze, entitled AMAZE. The space itself looks like a David Lynch movie combined with mid century modern design, and the sound is a wild, interactive vocal-only sound scape by […]

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