To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Tutorial 25 - Houdini Lava Like a Boss (Pt 2)

May 11, 2015, 04:56 AM

https://www.aotg.com/tutorial-25-houdini-lava-like-a-boss-pt-2/

In Part 2 of this tutorial, we'll learn an efficient way of sourcing smoke from our mesh. After that I'll show you how to render the geo & smoke at the same time whilst still maintaining separate passes. I'll show a nice easy way to render custom object buffers & take a look at adding some punch to our final rendered image in post with After Effects.

Hans Perk - Animation Insider Interview

May 10, 2015, 07:55 AM

http://www.animationinsider.com/2015/05/hans-perk/

Hans Perk, director, editor, compositor, head of IT at A. Film, Denmark, and CEO and producer for A. Film L.A., Inc.

Shader Factory Makes it Easier to Learn RenderMan

May 9, 2015, 01:53 PM

http://lesterbanks.com/2015/05/shader-factory-rend...

RenderMan Shader Factory makes it easier to create and edit RenderMan Shader Language.

Ed Anderson - Animation Insider Interview

May 9, 2015, 01:52 PM

http://www.animationinsider.com/2015/05/ed-anderso...

I was a Caricature artist at a Six Flags amusement park, did that for five Summers in a row.

Avengers Age of Ultron - Title Animation in AE

May 9, 2015, 06:17 AM

https://www.aotg.com/avengers-age-of-ultron-title-animation-in-ae/

In this After Effects tutorial, learn how to recreate the Avengers Age of Ultron 3D title animation using Adobe After Effects and Element 3D. In part 1 of th...

Rebirth?

May 9, 2015, 06:17 AM

http://animationguildblog.blogspot.ca/2015/05/rebi...

A couple of months back, Rubicon Group Holdings (RGH) an animation company in the West San Fernando Valley, wasn't paying staff, and many of the artists were, for some reason, angry and upset.

Cinema 4D Gains Substance Textures

May 8, 2015, 01:29 PM

http://lesterbanks.com/2015/05/cinema-4d-gains-sub...

Allegorithmic releases a free plugin for cinema 4d that can load, use and edit parametric substance textures right in Cinema 4D.

The Key Frame #30 Weekly Animation News

May 8, 2015, 01:28 PM

https://www.aotg.com/the-key-frame-30-weekly-animation-news/

This weeks animation news includes: Dragon Ball makes a comeback, Pixar announced new animated short, Dr.Seuss's Green Eggs and Ham coming to Netflix, Dragon Ball makes a comeback

Free Tutorial - 3 alt ways to set up a 3d folding

May 8, 2015, 01:28 PM

http://helloluxx.com/news/free-tutorial-3-alternat...

Yesterday, the helloluxx blog featured a free tutorial from Ilir Beqiri – FREE TUTORIAL : Setup / Model & Animate a 3D Folding Fan – today’s blog, another free tutorial from Ilir, goes even further and offers three more alternative ways to setup a 3D folding fan. Ilir really knows his fans!

Displacement Mapping With Octane Render for C4D

May 8, 2015, 09:39 AM

http://lesterbanks.com/2015/05/displacement-mappin...

Getting the most from displacements with proper image resolution and bit depth.

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