It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 11, 2015, 04:56 AM
https://www.aotg.com/tutorial-25-houdini-lava-like-a-boss-pt-2/
In Part 2 of this tutorial, we'll learn an efficient way of sourcing smoke from our mesh. After that I'll show you how to render the geo & smoke at the same time whilst still maintaining separate passes. I'll show a nice easy way to render custom object buffers & take a look at adding some punch to our final rendered image in post with After Effects.
May 10, 2015, 07:55 AM
http://www.animationinsider.com/2015/05/hans-perk/
Hans Perk, director, editor, compositor, head of IT at A. Film, Denmark, and CEO and producer for A. Film L.A., Inc.
May 9, 2015, 01:53 PM
http://lesterbanks.com/2015/05/shader-factory-rend...
RenderMan Shader Factory makes it easier to create and edit RenderMan Shader Language.
May 9, 2015, 01:52 PM
http://www.animationinsider.com/2015/05/ed-anderso...
I was a Caricature artist at a Six Flags amusement park, did that for five Summers in a row.
May 9, 2015, 06:17 AM
https://www.aotg.com/avengers-age-of-ultron-title-animation-in-ae/
In this After Effects tutorial, learn how to recreate the Avengers Age of Ultron 3D title animation using Adobe After Effects and Element 3D. In part 1 of th...
May 8, 2015, 01:29 PM
http://lesterbanks.com/2015/05/cinema-4d-gains-sub...
Allegorithmic releases a free plugin for cinema 4d that can load, use and edit parametric substance textures right in Cinema 4D.
May 8, 2015, 01:28 PM
https://www.aotg.com/the-key-frame-30-weekly-animation-news/
This weeks animation news includes: Dragon Ball makes a comeback, Pixar announced new animated short, Dr.Seuss's Green Eggs and Ham coming to Netflix, Dragon Ball makes a comeback
May 8, 2015, 01:28 PM
http://helloluxx.com/news/free-tutorial-3-alternat...
Yesterday, the helloluxx blog featured a free tutorial from Ilir Beqiri – FREE TUTORIAL : Setup / Model & Animate a 3D Folding Fan – today’s blog, another free tutorial from Ilir, goes even further and offers three more alternative ways to setup a 3D folding fan. Ilir really knows his fans!
May 8, 2015, 09:39 AM
http://lesterbanks.com/2015/05/displacement-mappin...
Getting the most from displacements with proper image resolution and bit depth.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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