It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 8, 2015, 05:02 AM
https://www.aotg.com/3ds-max-2016-new-enhancements-in-opensubdiv-shad/
Do OpenSubdiv, Dual Quaternion Skinning and ShaderFX Enhancements sound familiar? Watch the video to find out how these features that were part of the extension releases have been enhanced even further in 3ds Max 2016.
May 8, 2015, 05:01 AM
http://animationguildblog.blogspot.ca/2015/05/the-...
... DreamWorks' only feature film release of the year came through in spades for the company. It has collected over $150 million in U.S. theaters. ...
May 8, 2015, 05:01 AM
http://www.engadget.com/2015/05/08/oculus-razer-hy...
A 3D animation studio called Masters of Pie has developed a prototype program called Geppetto that makes it easy to animate virtual reality characters. And yes, it's "easy" even for those who've had zero training in animation.
May 8, 2015, 05:00 AM
https://www.aotg.com/avengers-age-of-ultron-title-animation-in-ae-2/
In this After Effects time lapse video, see how I created the Avengers Age of Ultron 3D logo animation using Adobe After Effects and Element 3D. In the two part After Effects tutorial videos included with this video, we'll go over animation techniques to create this Avengers Age of Ultron 3D Logo animation using Element 3D, Trapcode Particular, Optical Flares, and 3D Stroke.
May 7, 2015, 01:05 PM
http://helloluxx.com/inspiration/free-tutorial-set...
If you have been following the blog you will know that this is the third free tutorial from Ilir Beqiri and that what makes Ilir’s tutorials unique, is that they are subtitled, not spoken.
May 7, 2015, 09:32 AM
http://www.creativebloq.com/career/how-get-job-dis...
The annual FMX conference is in full swing and recruitment was one of the key topics on day two. One team everyone wanted to hear from was Walt Disney Animation Studios, who gathered a huge audience as they revealed what it's like to work at the infamous studio and provided some top tips on how to land a job there.
May 7, 2015, 09:32 AM
http://www.3dvf.com/actualite-13156-fmx-2015-arnol...
Maxon has posted one of his lectures for FMX 2015: Solid Angle and AixSponza to have the renderer Arnold Cinema 4D.
May 7, 2015, 09:31 AM
http://www.animationinsider.com/2015/05/caue-zunch...
My name is Caue Zunchini, I’m a Freelance Animation Artist (Background Design and Painter, Character Design, Storyboard, 2D Digital Animation, Clean Up and Illustrator). And an art collector lover (action figures, books, dvds, posters and etc).
May 7, 2015, 09:30 AM
http://www.cgmeetup.net/home/how-to-animate-for-vi...
In this video I break down what an animation tree is, how interactive animation works in a video game based on button inputs and how these animations relate to each other. In future entries in this series I’ll go through the process of creating a whole character set of animations.
May 6, 2015, 04:45 PM
http://www.slashfilm.com/aardman-studios-early-man...
Even though Walt Disney, Pixar, Illumination Entertainment and DreamWorks seem to have the animation market cornered, there’s still plenty of room for some lovely work from stop-motion animated houses like Laika and Aardman Animation. And the latter has a new movie in the works called Early Man. The film is being backed by StudioCanal and Aardman Studios and the story will have some added appeal to international sports fans.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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